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It’s Modern Sonic’s Turn in the Sonic Generations Demo Spotlight
Classic Sonic got his chance to sell folks on Sonic Generations with his demo back in June. Tomorrow it’s modern Sonic’s time to shine, and he’s a lean, mean, generally screwing things up in 3D machine! Oh, and classic Sonic is coming along for the ride too. Back in June Sega treated fans to a…
By Mike Fahey -
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Exploring The Secret World‘s Most Mysterious Secret Society
Of the three secret societies vying for domination of the world’s hidden side in Funcom’s upcoming supernatural MMO The Secret World, none are quite so secret as the Dragon, orchestrating change through the stealthy generation of chaos. While the Illuminati make a mad grab for power and the Templar strike out at the world’s hidden…
By Mike Fahey -
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A Man Named Knucklez Doubles the Space Invaders World Record
On October 7, 2011, Flemington, NJ’s Richie Knucklez catapulted himself into the video game record books by racking up 110,510 points in the original 1978 arcade hit Space Invaders, more than doubling the previously held record. How did he do it? Owning his own arcade certainly didn’t hurt. Richie Knucklez Arcade Games isn’t just a…
By Mike Fahey - Uncategorized
There is a Devil May Cry HD Collection in the Works, and This is What It Looks Like
Having long been the subject of rumors, speculation, and ESRB ratings, the Devil May Cry HD Collection is now a real snow-haired, demon-slaying boy, and we’ve got the comparison shots to prove it. The collection brings together remastered versions of the first three titles in the Devil May Cry series, from Dante’s big debut to…
By Mike Fahey -
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Who’s Ready for Some Game Cube and Wii HD Remakes?
Commenter Brixish points out that with the enhanced graphical power of the Wii U console, we could very well be in for a flood of HD remakes of classic Game Cube and Wii titles. Tell us what you’d like to see made shinier in today’s Speak Up on Kotaku. Considering the power of the Wii…
By Mike Fahey -
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Turn-Based RPG Alphadia is So Old School They Tore the School Down
Teaching children that battles were fought by standing on opposite sides of the screen, taking turns, and that any obstacle could be overcome by spending hours baiting random encounters; what were they thinking? Today’s role-playing gamers know the score. To truly succeed in battle you need to program your AI companions with the appropriate commands,…
By Mike Fahey