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UncategorizedSee Team Fortress 2 Being Played On A Virtual Reality Headset. It’s Really Something.
Valve have been talking a lot lately about virtual reality, and in particular, how Team Fortress 2 runs on it. Here’s what it actually looks like, in what I think is the best Oculus Rift video yet. Showing the player’s viewpoint alongside the camera tracking, with breakdowns for each eye, it really gives you can…
By Luke Plunkett Published April 3, 2013 - Uncategorized
Lucasarts’ Closure Convinces Developers To Release Awesome Star Wars Source Code
In the wake of Lucasarts’ closure today, Raven – the developers of the thoroughly excellent Jedi Outcast – have decided to release the source code for the game. Oh, and the code for its sequel, Jedi Academy, as well. The move should please modders, who have been hounding the studio – and who in turn…
By Luke Plunkett Published April 3, 2013 -
UncategorizedIn preparation for their new album Random Access Memories, Daft Punk have teamed up with The Creators Project to make a series of videos about their collaborators on the record, who include Nile Rodgers, Panda Bear, Paul Williams (known for writing music for The Muppets), Chilly Gonzales, and in this one, Moog pioneer Giorgio Moroder.…
By Kirk Hamilton Published April 3, 2013 -
UncategorizedThis Is Why You Don’t Give Lightsabers To Toddlers
They let anyone have lightsabers these days, including babies. But good luck trying to get the lightsaber back from a little kid without some casualties. Let this video by gnarlytooth serve as a lesson in why we need stricter lightsaber laws, or at least, pressure for manufacturers to stop making lightsabers for toddlers. I mean,…
By Patricia Hernandez Published April 3, 2013 - Uncategorized
One thing you’ve probably noticed while playing BioShock Infinite is that Booker DeWitt is one hungry fella. Hot dogs, peanuts, popcorn, cotton candy—he’ll eat just about anything, even if he found it in the trash. Our friends over at Gourmet Gaming have posted a recipe for Finkton’s Baked Beans so that you can make your…
By Kirk Hamilton Published April 3, 2013 -
UncategorizedA Grittier, Darker Version of Calvin And Hobbes Works Surprisingly Well
I suspect that the video game industry’s obsession with DARKER, MORE “MATURE” STORY might have influenced the way I look at stuff like this gritty re-imagining of Calvin and Hobbes by GrittyReboots. Like, it doesn’t need to be grittier and darker. But everything is nowadays! So I could totally see this type of Calvin and…
By Patricia Hernandez Published April 3, 2013 - Uncategorized
Everything I’ve Learned About The Witcher 3
Last week during the Game Developers Conference in San Francisco, I sat down with three gentlemen from CD Projekt Red to discuss their upcoming RPG The Witcher 3. We know it’s an open-world game for PC and next-gen consoles, and that it will bring the story of the Witcher Geralt of Rivia to a close.…
By Kirk Hamilton Published April 3, 2013 - Uncategorized
Madden‘s Cover Vote Sees Two Nominal Upsets, but the Favorites Still Rule
Madden NFL 25‘s tournament-of-champions cover vote saw its first real-but-not-really upset in the third round of voting as Houston running back Arian Foster dismissed Colin Kaepernick, the upstart San Francisco 49ers quarterback who had been seeded first in his grouping. By seeding, Barry Sanders’ triumph over the newly retired Ray Lewis also should be considered…
By Owen Good Published April 3, 2013 - Uncategorized
Lucasarts Closing Down Could Be A Good Thing (From A Certain Point Of View)
For the 150 former employees now out of a job, the decision by Disney to close Lucasarts is a sad and terrible one. I wish them all the best in their efforts to find a new employer. But for everybody else, there’s quite possibly a silver lining to this dark and stormy cloud. Disney aren’t…
By Luke Plunkett Published April 3, 2013 - Uncategorized
Geeze, Can You Even Imagine The Walking Dead Without Clementine?
Clementine, the little girl that Lee Everett has to raise during a zombie apocalypse, is the bulk of what makes The Walking Dead so excellent. Telltale managed to create a character that we cared about, so much so that many of us shed tears by the end of the first season of the franchise. And…
By Patricia Hernandez Published April 3, 2013 -
UncategorizedTim Schafer, One of the Most Celebrated Game Creators in LucasArts History, Pays Tribute
The man led the creation of Grim Fandango and Full Throttle and helped make other beloved LucasArts games including The Secret of Monkey Island. Today, LucasArts is all but no more, shuttered as a development studio by its new owners at Disney and turned into a licensing house. Tim Schafer, now running things at Double…
By Stephen Totilo Published April 3, 2013 - Uncategorized
Over at Unwinnable, they’ve posted a list of “The 40 Most Impressive Displays of Facial Hair at GDC 2013.” It was a pretty beardy event. To the side here is Spiky Tiger artist/illustrator Jason Bennett. The beards just get more elaborate from there.
By Kirk Hamilton Published April 3, 2013 -
UncategorizedYou Are Only Sewing Skills Away From a Huggable, Functional Plush Game Controller
Okay, so you’ll also need some woven conductive cloth, a spool of conductive yarn and the FLORA wearable electronics platform, but the sewing is the hard part. Adafruit’s Becky Stern walks us through making an emulator-ready fluffy controller pal. Aside from making your own superhero costume, I can’t think of a better reason to learn…
By Mike Fahey Published April 3, 2013 - Uncategorized
The Problem With BioShock Infinite‘s Combat
There’s a lot to like about BioShock Infinite. It’s gorgeous looking, the music is spectacular, and the story is good enough that a couple days after finishing it, I’m still turning it over in my head. But the game has one glaring problem: combat just doesn’t work all that well. In some games, that wouldn’t…
By Kirk Hamilton Published April 3, 2013 -
UncategorizedLucasArts is Dead: Let’s Remember The Good Times
I don’t get wistful that often when it comes to gaming news. Companies come and go, but LucasArts was something special. It’s time to remember that. Yes, the LucasArts of more recent memory was not the company it was in the 1990s. Yes, the luminaries of old had left to found their own companies. But…
By Chris Person Published April 3, 2013 -
UncategorizedThis Is Why Vague Dialogue Options Would Suck In Real Life
If you’ve ever played a game with dialogue choices, chances are you’ve encountered the dreaded vague dialogue tree (if not vague dialogue options). While it’s not ‘fun’ to mean one thing and say another, at least you can restart a game. You can’t really do that in real life, though if you got into the…
By Patricia Hernandez Published April 3, 2013 - Uncategorized
A Thousand Voices Cry Out for LucasArts, in Eulogies of 140 Characters
LucasArts, a nearly 30-year-old cornerstone brand in video gaming,said today it would cease all development. It was more than a publisher of Star Wars video games, like Dark Forces or X-Wing. LucasArts gave us point-and-click adventures from the halcyon days of the genre, like The Secret of Monkey Island, Grim Fandango, Maniac Mansion and Full…
By Owen Good Published April 3, 2013 - Uncategorized
The Moneysaver: Rising: Revengeance, Falling Price
We’ve heard more requests for a deal on Metal Gear Rising: Revengeance than any other game. Newegg has sliced 33% off Platinum’s latest, knocking the price down to $40 on both the Playstation 3 and Xbox 360. This is the first discount for Revengeance, so cut in before you have to wait for another. Our…
By Shane Roberts Published April 3, 2013