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When I First Saw Mass Effect, It Looked Like This. I Didn’t Love It.
This artifact, which I dug this up out of my basement a few weeks ago, was where I first entered the universe of Mass Effect. It didn’t impress me much in 2007. Six years ago, the Microsoft PR machine sent out hard drives with the code for Mass Effect 1 to press for previews. Mine…
By Evan Narcisse Published April 8, 2013 -
UncategorizedA BioShock Infinite Glitch That Lets You Farm For The Best Gear
This exploit, found by GameFront, seems highly tedious. I’m sure some of you will still do it, because hey, it’s one way of ensuring you get the best gear available. It’s too bad you can’t see what Booker’s gear looks like while playing, though. Bioshock Infinite – How to Farm For Unlimited Gear [gamefrontwalkthrough]
By Patricia Hernandez Published April 8, 2013 - Uncategorized
This weekend, dozens of people participated in a dating sim game jam—as of this writing, there are more dating sims available for you to play than you can shake a stick at. 60, to be exact. I haven’t played all of them, but I highly recommend Magical Maiden Madison, Kindness Coins, and Sex With Men.…
By Patricia Hernandez Published April 8, 2013 -
UncategorizedHold on to Your Butts, Here’s the Jurassic Park Island Re-Created in Minecraft
If you’re wondering where the download is for this, you’re out of luck. This re-creation of Jurassic Park, just in time for the film’s 20th anniversary and 3D re-release, was made in Minecraft: Xbox 360 Edition Even if there are no dinosaurs (some enormous cutouts will have to do for now) I find that impressive.…
By Owen Good Published April 8, 2013 - Uncategorized
Why is Luigi green? “…because of memory limitations, the second character had to be identical to the first character in appearance,” says Mario creator Shigeru Miyamoto. “And so we looked at that and said, ‘Well even if we have the same character, we could potentially change the color of the character.’ But again we were…
By Jason Schreier Published April 8, 2013 - Uncategorized
The Beautiful Alien Worlds of Mass Effect
Three games and a truckload of books, comics and supporting material supplied the Mass Effect universe with heaps of amazing-looking alien planets, moons and space stations. Over the course of the trilogy, we visited planet-sized cities, tropical beaches, and space-stations the size of moons. Some visits were short, others lengthy, but each place we visited…
By Gergo Vas Published April 8, 2013 - Uncategorized
When I Step Out The Door, My 3DS Is As Essential As My Phone
The plan was simple: we would meet on the hotel’s party floor and have a good time. Simple, and yet not quite what happened. My friends got to the hotel and found out the party floor was convention pass-only, and there was no way to buy a pass that late at night. We hung out…
By Patricia Hernandez Published April 8, 2013 - Uncategorized
One Last Tribute, Before Commander Shepard Is Gone Forever
Commander Shepard, hero of the Citadel, last hope of humanity, could well spend the rest of his or her life rotting on a hard drive. With most games, the characters live on well after people have stopped playing the game, even if the gaming systems on which they first appeared have long since broken or…
By Kirk Hamilton Published April 8, 2013 - Uncategorized
Welcome To Mass Effect Week At Kotaku!
The galaxy has been saved; the battle with the Reapers has been won. The last robot zombie has been obliterated, and the final sexy alien has been romanced. The Mass Effect trilogy has ended. What a journey it’s been. With the recent release of the Citadel downloadable add-on, the current era of Mass Effect drew…
By Kirk Hamilton Published April 8, 2013 - Uncategorized
Here’s your round-up of Durango rumors for today: Bloomberg says the next Xbox won’t be backwards-compatible, and The Verge‘s Microsoft expert Tom Warren confirms a Paul Thurrott report that Microsoft plans to announce their new console on May 21
By Jason Schreier Published April 8, 2013 -
UncategorizedThose Addicted to Video Games Should Visit a Slaughterhouse on Kill Day, Says Unhinged Caller
I enjoy public broadcasting and I value public affairs programming, but I reach for the knob as soon as a political show brings in callers. Rarely are they interested in continuing a discussion or offering a point that starts a new one. They’re more likely to disguise an opinion as a question, show off in…
By Owen Good Published April 8, 2013 -
ReviewsBoneless Vs. Bone-In Chicken Wings: The Snacktaku Showdown
Late last week the Twitterverse exploded with what might be the most important snacking argument of the year — boneless or bone-in chicken wings? Lines were drawn. Sauces were chosen. Wet naps were made ready. Lots of people made themselves sick, all in the name of fighting for the cause they felt was the justiest…
By Mike Fahey Published April 8, 2013 - Uncategorized
The Moneysaver: Raid The Tombs, Not Your Wallet
Lara Croft has gone back to her beginnings and you can join her for a discounted fee on both consoles and PC. Hit the jump to take the plunge. In the New York Times, Kotaku’s Stephen Totilo called Tomb Raider “…stunning to look at and satisfying to play.” Lara’s vulnerability may be short-lived, but her…
By Shane Roberts Published April 8, 2013 - Uncategorized
These Cosplayers Are Sick Of Being Treated Like Pieces Of Meat
A huge problem in the cosplay community is harassment: some people see cosplayers and assume that because they’re dressed up, they no longer get a say in what happens to their body. Hence, some cosplayers have horror stories about being inappropriately touched or verbally abused, particularly those that dress “provocatively.” In response, the folks at…
By Patricia Hernandez Published April 8, 2013 - Uncategorized
Life After Xbox
Over the weekend, I donated my Xbox 360 Elite to Goodwill. It represented a time in my life as a developer that I’m not overly proud about living. I worked for a couple years designing games at Microsoft. It is honestly difficult to say the exact group I was in since the organization was hit…
By Daniel Cook Published April 8, 2013 -
UncategorizedDirector Shane Carruth—the man behind cult favorite indie films Primer and Upstream Color—names Portal and Grand Theft Auto IV as influences on his work in a profile on Vulture. As video game players become creators in other mediums, this kind of thing becomes less surprising. But it’s still cool to see.
By Evan Narcisse Published April 8, 2013