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Kotaku EastMecha Hello Kitty Is Ready To Destroy You All
Hello Kitty is getting a “super robot” toy. Bandai released a trailer for said toy, and it includes a robo Kitty-chan anime. As previously mentioned, the figure is around 4-inches tall and has several different “modes,” like “Underwater Mode” and “Flying Mode.” Kitty-chan even has a “Rocket Punch” that shoots her fist-like missiles. Part of…
By Brian Ashcraft Published January 16, 2014 - Kotaku East
Live-Action Kiki’s Delivery Service Getting a Computerized Cat
What’s the point of making a live-action Kiki’s Delivery Service if the cat is going to be CG? No, let me rephrase that. What’s the point of making a live-action Kiki’s Delivery Service? Recently on Japanese television, the first images of the movie version of Jiji, the black cat, were shown. If you have never…
By Brian Ashcraft Published January 16, 2014 - Uncategorized
Cosplaying with a Bear? You Gotta Be Brave
Goodness! That’s model Tina Rybakova hanging out in the snow with a large bear. Rybakova is apparently supposed to be Merida from the Disney movie Brave (maybe?), but her costume doesn’t quite match up with the character’s. She does have red hair, which certainly helps pull off the cosplay. Oh, and a bear. That helps,…
By Brian Ashcraft Published January 16, 2014 - Kotaku East
DriveClub Delayed, Won’t Make the PS4 Launch in Japan
Slated to be a PS4 launch title in Japan, DriveClub has been delayed and won’t make its planned February 22 release in Japan. The reason for the delay? Website Inside Games quotes the press release as saying, “Various circumstances.” The game’s release date is now TBA for Japan and will be announced at a later…
By Brian Ashcraft Published January 16, 2014 - Uncategorized
Steam Machines Can Support Up To 16 Players In The Same Room
The Steam Machine’s controller – and that’s a prototype shot of its new design up top – isn’t designed to be a loner. Indeed, if developers want to push the limits, it’ll be part of a multiplayer experience not seen in almost a decade. Flying in the face of a rush towards online multiplayer, people…
By Luke Plunkett Published January 16, 2014 - Uncategorized
Forklift Balancer Is More Fun Than Shenmue
This is Forklift Balancer. It’s a game on – wait for it – Geocities. And I’ll be damned if it’s not keeping me from working/eating today. All you’ve got to do is tip a forklift without actually spilling the contents. That’s it. But man, these controls, they’re smooth as butter. Forklift Balancer [Geocities, via @terrycavanagh]
By Luke Plunkett Published January 16, 2014 - Culture
Gee, Batman, You’re Not Looking So Hot
Danar Worya is a Dutch concept artist who works for Fantasy Flight games. You can see more of Danar’s work at his personal site To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner. Fine…
By Luke Plunkett Published January 15, 2014 - Uncategorized
Designing A Brand New Game Boy
Reader Justin wants to bring the Game Boy back. So he’s designed a brand new one. It’s not as rugged as its predecessors, but it sure is glassy Taking as many cues from modern phone design as portable games hardware, Justin’s design has a 5.3″ 1080p screen, two cameras, 16GB of flash memory, 4G connectivity,…
By Luke Plunkett Published January 15, 2014 - Uncategorized
Loads Of Local Currencies Coming To Steam
The days of calculating exchange rates are coming to an end: over the next year Valve is looking to introduce a range of local currencies to its Steam marketplace, including tohse of Australia, Canada and Japan. Other nations listed on a slide smuggledout of the no-press Steam developers conferenceinclude the New Zealand Dollar and Mexican…
By Luke Plunkett Published January 15, 2014 -
UncategorizedA Game For People Who Want To Destroy Cars
Next Car Game (working title, duh) has races in it. And challenges. They’re just window dressing, though, because if you’re playing this game right, you’ll never see the finish line. Nobody will It’s a game about vehicular carnage. Screw officially-licensed cars and photo-realistic tracks. NCC put all its effort into modelling batshit insane car crashes,…
By Luke Plunkett Published January 15, 2014 - Culture
Think Of The Most Horrible Chip Flavors Imaginable
Last year Lay’s “Do Us A Flavor” contest awarded the wrong person a million dollars for suggesting potato chips that tastedvaguely like garlic bread. Now the contest returns, and we have a chance for redemption. Flavor showdowns. Wayne Brady singing about potato chip flavors. And most important, a place where your bizarre tastes can shine…
By Mike Fahey Published January 15, 2014 - Uncategorized
Apparently Booth Babes Don’t Work
Booth babes have been a fixture at video games events for as long as I can remember. Some events, like PAX, have banned the use of booth babes, but they remain prominent at events like E3 and the Tokyo Game Show. But here’s the interesting thing: apparently booth babes do not work Spenser Chan, the…
MARK SERRELS Published January 15, 2014 -
UncategorizedThe True Stories Behind Some Of Your Favorite Songs
Have you ever heard the story behind The Who’s “Tommy” or Deep Purple’s “Smoke on the Water”? Did you know that Caroline of “Sweet Caroline” was actually a young Caroline Kennedy? Or that Michael Jackson wrote “Billie Jean” while (allegedly) driving a car that was on fire? This week on Mental Floss, the musical group…
By Kirk Hamilton Published January 15, 2014 - Uncategorized
The Perfect Steam Controller Can “Lick Itself Clean Like A Cat”
There’s a big developer’s conference going on at Valve right now. No press invited, though, which means any and all news is being smuggled out via Twitter. Or scrawled down on paper. Or both. The actual finished controller can only be a let-down after this. I mean, it’s nice the DualShock 4 has tiny Italian…
By Luke Plunkett Published January 15, 2014 -
CultureFour-Person Super Metroid Speedrun May Consume Next Hour Of Your Life
Four people race through the Super Nintendo classic Super Metroid. Who wins? Also, how in the world do they do this stuff? The video above, uploaded by YouTuber Charles English, shows the four-person Super Metroid speedrun that went down last weekend as part of the Awesome Games Done Quick charity event. I started watching and…
By Stephen Totilo Published January 15, 2014 - Uncategorized
Oh No, Square Enix, What Have You Done To Final Fantasy VI?
When we first saw screens of Final Fantasy VI on mobile, I was a little worried. The sprites looked faded, as if they’d been accidentally thrown in a washing machine, and like the FFV port before it, the game had an amateur, RPG Makerish feel. But who knew it would get this bad? Today Square…
By Jason Schreier Published January 15, 2014 -
UncategorizedA Game That’s Basically All Of The Games At Once
Have you ever wanted to play a game that quickly switches from Mario-style platformer to Ninja Gaiden-style fighting/platformer to Pac-Man-style dot eating to Final Fantasy-style turn-based combat? If so, the upcoming PC game Concursion may be the thing for you. I like the idea here, as developer Puuba Games seems to be saying, “Hey, we…
By Kirk Hamilton Published January 15, 2014 -
UncategorizedSeriously, Why Doesn’t Gandalf Call In The Eagles All The Time
There’s a lot to like in the latest video from How It Should Have Ended, which tackles The Hobbit: The Desolation of Smaug. But the best bit is at the very start, since it re-raises a question that’s been lingering for a while now. Why doesn’t Gandalf call in the eagles all the time? I…
By Kirk Hamilton Published January 15, 2014 - Uncategorized
Steam Controller Ditches Touchscreen For Real Buttons
The strange-looking Stream Controller Valve introduced to us in September was innovative, ambitious, and unworkable from a backwards compatibility standpoint. Today Valve announced the release version of the controller will drop the screen in favor of a d-pad and standard controller buttons. Creating a whole new way to play games is a great idea, but…
By Mike Fahey Published January 15, 2014