- Kotaku East
A Diary of My First Day at Pokémon Art Academy
Dear Diary, after Mom kicked me out of the house because of my radical views on the role of Pokémon in our society, I didn’t know what I was going to do with my life. Everything in our world seems to rely on Pokémon slave labor—from construction work to farming! Heck, even photography seems to…
By Richard Eisenbeis Published June 24, 2014 -
UncategorizedICE Is The Insane Unofficial Sequel to Half-Life 2
In the crazy alternate universe where this mod comes from, Half-Life has snow zombies. Also, instead of Alyx, there’s a trash-talking robot buddy who looks like a dustbin with wheels on it. And there’s penguins! You can see one in the screenshot. I think you’re aiming a harpoon gun at it. The mod is called…
By András Neltz Published June 24, 2014 -
UncategorizedRetro platformer Shovel Knight is out on 3DS, PC and Wii U on Thursday. It had quite the journey—first slated for 2013 September, the game’s release date was then moved to the following Winter, then to March 2014, and finally to June 26. Now, Shovel Knight is here, and so is its release trailer. Watch…
By András Neltz Published June 24, 2014 - Uncategorized
Why Snowpiercer Started with a Digital Pig Head
Snowpiercer, it seems, is fantastic. The movie debuted in South Korea last summer and is finally opening in North America later this week. Before filming started, the cast and crew held a traditional ritual with pig’s head—but with a slight twist. A digital twist. Note: This article contains imagery some readers might find objectionable. In…
By Brian Ashcraft Published June 24, 2014 - Uncategorized
Nintendo’s President Had Surgery To Remove A “Bile Duct Growth”
Nintendo president Satoru Iwata wasn’t able to attend this year’s E3 due to health problems. They were kept vague at the time, but we now know what the concern was, and it sounds bit more serious than first thought. Initial word from the company said he was skipping the trade show due to the advice…
By Luke Plunkett Published June 24, 2014 -
Uncategorized40 People Hitting Each Other In The Face
Screenwriter Max Landis had an idea: put 40 people (some who knew each other, others total strangers) in a room, pair them up randomly and get them to slap each other in the face. These gentlemen were not involved. These folks were A lot of these are kinda gentle, but boy, some folks get smacked
By Luke Plunkett Published June 24, 2014 - CultureCosplay
When Cosplay Goes From A Pastime To A Job
When Stacey Lee Feldman first saw Star Wars: The Phantom Menace in 1999, her life changed forever. And not in a “Star Wars will never be the same again” kind of way, either. [Top image: Peter Verrant] After seeing the film’s two Jedi protagonists spend most of the film wearing luxurious brown robes, Feldman instantly…
By Luke Plunkett Published June 23, 2014 -
UncategorizedThe World Cup Is The Perfect Time For (New) Classic Football Games
FIFA may dominate the football game market these days, but there once was a time when people’s tastes were simpler, and more arcade in nature. Pixel Soccer speaks to that time. First revealed earlier this year, a Kickstarter is now up for the game, and with World Cup madness sweeping the globe, there’s probably no…
By Luke Plunkett Published June 23, 2014 -
UncategorizedWhy Mosh Pits Are My Favorite Multiplayer Game
It was shortly after the fifth time I got clocked in the face by an errant elbow that I realized: this mosh pit was really, really similar to a big, sweaty video game. And I loved it. It dawned on me while I was bouncing around within the pit—that is, the portion of a crowd…
By Nathan Grayson Published June 23, 2014 -
UncategorizedScience Might Know What’s Wrong With Hodor
Look, I know it has dragons and giants, but the majority of Game of Thrones is actually grounded in some pretty brutal reality. So science can look at someone like Hodor and say, well, maybe he’s just a simple giant, but let’s try and diagnose his condition anyway. Best-selling science author Sam Kean reckons Hodor…
By Luke Plunkett Published June 23, 2014 -
UncategorizedVideo Game Pre-Ordering Jumps 17 Sharks, Lands On Face
The only thing proving this isn’t satire is the fact it was published on the official Assassin’s Creed YouTube channel. I mean…fucking hell. Seems as good a time as any to bring this up Play the Assassin’s Creed Spin to Win Game [Ubisoft, via Polygon]
By Luke Plunkett Published June 23, 2014 -
UncategorizedYo, Check Out This Wolf’s Hair
Check out this wolf. This is a wolf from The Witcher 3. Check out how his hair moves when he runs. Look at that hair. That is some hair, buddy. This latest glimpse of the future of hair-tech comes from a video by Nvidia about how their excellently named HairWorks program lets game developers make…
By Kirk Hamilton Published June 23, 2014 - Uncategorized
A Browser Extension That Makes Video Game News Much Funnier
Video game developers and reporters are fond of the term “IP.” So-and-so revealed a new IP, so-and-so really wants their IPs to penetrate new markets, and which company has the best new IP? The abbreviation stands for “intellectual property.” But what if it stood for…something else? The whole thing started with a joke. A stupid,…
By Kirk Hamilton Published June 23, 2014 - Uncategorized
Indie’s Take On Skyrim Delayed Until…The Future
Frontiers, an indie take on a Skyrim-like experience, is looking very promising. It was also meant to be out this year. Sadly, it now won’t be When will it be out? The developers have decided on an “it’s ready when it’s ready” approach, which will please some looking for a polished and complete experience, but…
By Luke Plunkett Published June 23, 2014 - Uncategorized
Too Many PC Games Are A Pain To Get Running
When setting up a new PC, it’s fun to go back and play older games and see how much better they run on your new hardware. Just install them and fire them up. Easy, right? If only. Over the past week, I’ve spent an inordinate amount of time trying to get some of my Steam…
By Kirk Hamilton Published June 23, 2014 - Uncategorized
Wolfenstein: The New Order was as surprising as it was excellent. Mostly because nobody actually expected it to be so excellent. Giant Bomb has a great interview with the game’s creative director that explains how they tackled franchise fatigue, got away with death camps and reinvigorated a franchise.
By Luke Plunkett Published June 23, 2014