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UncategorizedClassic PC Label Sierra Coming Back From The Dead. Be Afraid.
Sierra Interactive used to be one of the great developers (and publishers) in the world of PC gaming. They’ve been dead for a while now, but this teaser website put up by Activision suggests a return (at GamesCom) is imminent. What kind of return that would be is anyone’s guess. We could get a full-blown…
By Luke Plunkett Published August 8, 2014 -
UncategorizedSaving A Sleepwalker Is Hard When You’re A Spirit Dog…Thing
We first took a look at it early last year, but indie puzzler Back to Bed is now out. And it’s great! You play a weird dream dog, possibly a spirit creature, who must navigate an isometric dreamscape in order to preserve the life of your sleepwalking self/master, Bob. Bob is walking around the levels…
By Luke Plunkett Published August 7, 2014 - Culture
The Story Behind Destiny’s Biggest Star: The Sky
Look, Destiny has some cool space wizards and fancy lighting, but as anyone who played the beta can vouch for, the main attraction of the game’s visuals was that sky It’s not that it’s realistic. It’s hyper-realistic. It’s every postcard and Western movie and motivational poster with the sky on it rolled into one. Realising…
By Luke Plunkett Published August 7, 2014 -
UncategorizedHumanity’s First Transformer Is A…Start, I Guess
What you’re looking at here is the first ever machine to be able to “self-assemble”. In other words, go from one state to another that can be used for…something. Without a human having to ever touch a button or issue a direct command. The result of a joint project between MIT and Harvard, the “origami…
By Luke Plunkett Published August 7, 2014 - Uncategorized
Here’s Why Video Game Insects Make You Feel Itchy
I remember the first time I encountered giant, fire-breathing ants in Fallout 3. I wasn’t afraid—just really itchy. Like, in real life. “This doesn’t seem right,” I thought to myself as I clawed furiously at my otherwise untouched skin. Flash forward a mere six years: science to the rescue! Just in the nick of time.…
By Nathan Grayson Published August 7, 2014 - Uncategorized
Steam’s Client Now Lets You Hide Games, Also Looks Better
The beta version of Valve’s desktop client for Steam just got a surprisingly useful and welcome update. The first thing you’ll notice is a slight visual overhaul, with buttons updated and colours shifted to give them more pop. More importantly, though, especially for heavy users (and those whose pile of shame nags constantly at their…
By Luke Plunkett Published August 7, 2014 - Uncategorized
Who Sonic Is, According To Sega
Character guides. They’re full of need-to-know information about famous characters whose faces might wind upon merchandise. Yesterday, we got a peek at a Nintendo guide that told us Yoshi’s real name. Today, some pages for a Sonic character guide have surfaced, letting us know that, among other things, Sega’s blue mascot hates going slow. Shocker.…
By Evan Narcisse Published August 7, 2014 -
CultureCosplayA Whole Army Of Valkyria Chronicles Cosplayers!
Look, even by their own admission, this movie isn’t great. But the movie isn’t the point. The point is that there’s an entire group of fans in the Czech Republic who dedicated themselves to cosplaying Valkyria Chronicles. Which is awesome
By Luke Plunkett Published August 7, 2014 -
UncategorizedStealth-horror influenced by Thief and System Shock? Okay, yes, please. This is the pitch video for Solarix, an in-development PC game from KISS Ltd. The developers are in the final hours of a surprisingly modest Kickstarter campaign, which they say they’ll use to add animations, record professional actors, and re-work some of the sound design.
By Kirk Hamilton Published August 7, 2014 - Uncategorized
Now that’s what I call retro gaming. One inventive soul hooked up new (and new-ish) games like Watch Dogs and Grand Theft Auto V to a TV set from the 1970’s, and the results look surprisingly cool. This gives the hipster in me so many ideas… imgur via Reddit
By Yannick LeJacq Published August 7, 2014 -
UncategorizedBy Luke Plunkett Published August 7, 2014 -
UncategorizedA Survival Game Where You Can’t Actually Die
Luke already wrote a bit about Eidolon, the zombie-less, crafting-free survival game, but I figured I’d give it a try as well. The game is massive and mysterious, a ringing, pristine silence after a disaster. It really is incredible to explore, even if not a lot happens sometimes. Watch my video and see for yourself.…
By Nathan Grayson Published August 7, 2014 -
CultureHave you seen an amazing gaming moment lately? Send it to us at [email protected] to get it included in our new feature, Highlight Reel! Check out some of the previous episodes right here For more highlight reel posts, follow the tag right here. We’re looking for anything cool that happens in games. Weird new glitches,…
By Steve Marinconz Published August 7, 2014 -
UncategorizedHappy Anniversary to One of 2013’s Best Games
Do you remember the moment when you learned how to play video games? When the joystick or the gamepad stop being a foreign object and started feeling like a part of your body? Maybe you do; maybe you don’t. Brothers: A Tale of Two Sons is a game that puts you back in touch with…
By Evan Narcisse Published August 7, 2014 -
CultureThe First Game That Truly Disturbed You
Video games don’t usually repel their players. Gamers are nothing if not tolerant—of horrific acts of violence, long loading times, high prices, we’ll put up with a lot. But everyone has their limits. What was the first game that turned you off not because it wasn’t fun, but because you found it morally repugnant? This…
By Yannick LeJacq Published August 7, 2014 -
UncategorizedEveryone Should Play A Dungeon Crawler With A DDR Pad
Crypt of the Necrodancer — the rhythm roguelike that lets you control the game with a dance pad — is out for PC and Mac on Steam early access, and while I’ve been really digging it in its early state, I wanted to see what other people think. In particular, the average person that hasn’t…
By Chris Person Published August 7, 2014 -
UncategorizedBe A Spacefaring Thief In The New Game By The Maker Of Gunpoint
Tom Francis, the designer of Gunpoint, just released a demonstration video of his new game, Heat Signature. In the game, which is a work in progress but already looks great, you choose to play as a thief or assassin, and then travel through space looking for targets to board and people to kill or rob.…
By John Struan Published August 7, 2014