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UncategorizedThree Basic Rules of World of Warcraft Battlegrounds
The goals in Arathi Basin, one of World of Warcraft’s oldest PvP battleground, seem easy: capture strategic resource points with your team and hang on to them until you reach the required amount. That being said, these battles are just chaotic, without any sign of player cooperation. So Carbot made a short animation to help…
By Gergo Vas Published April 13, 2015 -
UncategorizedTinder In The 80s Would Have Sucked
A whole bunch of vintage technology shows up in SuperMonkey’s video to make the 80s version of the popular dating app work on a home computer. It’d probably be shipped on a bajillion floppy disks and setting it up would have been harder than Star Wars: Rebel Assault on an old IBM XT-286. To contact…
By Gergo Vas Published April 13, 2015 -
Kotaku EastThat Final Fantasy Arcade Fighting Game Looks Bonkers
I wasn’t really that excited after seeing the Dissidia Final Fantasy debut trailer. Nor did the news that Team Ninja was developing the game do that much for me. But this latest trailer? You have my attention, Tecmo Koei. Make that, my full attention. The game will launch first only in arcades for a year…
By Brian Ashcraft Published April 13, 2015 -
UncategorizedThere’s a Pro Soccer Player Called “Pikachu”
Whether you call it “soccer” or “football,” that doesn’t matter here. What does is that this dude is known as Pikachu. This, of course, is Pikachu, the Pocket Monster. [Photo: The Pokemon Company] And, via Globo.com, here is Pikachu, the Brazilian soccer player. [Photo: Gustavo Pêna] “Yago Pikachu” to be more exact. The Brazilian player…
By Brian Ashcraft Published April 13, 2015 -
Kotaku EastThe Dragon Ball Science Museum
Like science? What about Dragon Ball? Then, this exhibit could be for you. Titled “Dragon Ball Meets Science*,” the exhibit lets visitors ride a Flying Nimbus that measures brain waves, check out optical illusions, and unleash a Kamehameha. It’s science and technology with a Dragon Ball spin. The science exhibit was first exhibited in Nagoya,…
By Brian Ashcraft Published April 13, 2015 - Kotaku East
The Anime Version of Real-Life Anime Creators
Shirobako is set in an anime studio, giving viewers an inside (and often, clever) look at how anime is made. Many of the characters are inspired by folks working in animation. Which makes sense! If this is going to be an insider’s look at anime, then it should be filled with insiders, no? When characters…
By Brian Ashcraft Published April 13, 2015 -
Kotaku EastIn Japan, The Order: 1886 Is Penis and Nipple Free
While The Order: 1886 might not have been a very good game, it was equal opportunity with nudity. In one scene, for example, there’s an exposed breast and a penis. That is, unless you played the game in Japan. Warning: This article contains content some readers might find objectionable. Here you can watch the original…
By Brian Ashcraft Published April 13, 2015 -
UncategorizedSega, Capcom, and Namco Bandai are teaming up again for another Project X Zone strategy RPG. Dubbed Project X Zone 2: Brave New World, you can look forward to characters from Resident Evil, Devil May Cry, Yakuza, and Mega Man (among others) mixing it up. It’s slated for fall 2015 in Japan. No word on…
By Brian Ashcraft Published April 13, 2015 - Uncategorized
Wildfire Is 2D Stealth, Only With Loads Of Fireballs
Wildfire is a 2D stealth game from a small four-man team, and it’s already shaping up to be one of the more interesting takes on sneaking around that I’ve seen in a while. There’s something about 2D stealth that makes me enjoy it more than its 3D cousins. The way the perspective plays out makes…
By Luke Plunkett Published April 13, 2015 - Culture
Future Korea Has Sure Let Itself Go
Sense Collective is an “international art collective” that features a number of artists we’ve showcased before on Fine Art, like Nurzhan Bekkaliev, Anton Fadeev and Mikhail Rakhmatullin. The image above (and the other Korean pic below) was done by Michel Donzé You can see more of Sense Collective’s work at their ArtStation page To see…
By Luke Plunkett Published April 12, 2015 -
UncategorizedSkilled Dishonored Player Is A Relentless Murder Machine
There are few things in video games as hypnotic as watching a very good Dishonored player go about their business. In this clip, StealthGamerBR laughs at the notion of completing this mission the quiet/peaceful way, flying through the level like some white-hot invisible knife tornado. It’s a sight to behold.
By Luke Plunkett Published April 12, 2015 -
UncategorizedReal-Life Batsuit Finished, Can Take A Beating
Industrial design student Jackson Gordon, who we saw in February putting his actual armoured batsuit through testing, hasnow finished. And it doesn’t just look the part, the thing actually works. While it’s not bullet-proof, the suit does show off its ability in this video to save you from loads of stuff less instantly hazardous, like…
By Luke Plunkett Published April 12, 2015 -
UncategorizedI Love Games That Use Licensed Pop Music
One of my most enduring game memories is getting into a car in Grand Theft Auto: Vice City and tearing down the road to Two Tribes on Wave 103. Pop is the perfect gaming accompaniment – why can’t we have more of it? Wave 103 is the greatest. It helps make Vice City into a…
By Cara Ellison Published April 12, 2015 -
UncategorizedThis Family Really Makes Me Want To Play Farming Simulator 2015
I was idly contemplating what playing a Farming Simulator game for the first time would be like, because Farming Simulator 2015 is coming out on consoles in May. This family playing it together just made me super excited about it. I’ve written about how I’ve tried to get into Farming Simulator 15 before, when they…
By Cara Ellison Published April 12, 2015 - Uncategorized
The Beauty Of The Game Instruction Manual
Kikopa Games has just released a game called Minkomora. It’s an exploratory game, a soft floaty little thing – but the best thing about it is the game manual. Kikopa Games is half Joni Kittaka and half Merritt Kopas – Merritt and I did a talk together at Indiecade East about our work recently, and…
By Cara Ellison Published April 12, 2015