- Kotaku East
Ubisoft Is Making a Theme Park in Malaysia
Today, Ubisoft announced that it will open a 10,000-square-meter indoor theme park in Kuala Lumpur. “Ubisoft’s intention for this park is to immerse people in reactive worlds where they can interact with each other and become the heroes of their own life-sized game,” said Jean de Rivières, senior vice president of Ubisoft Motion Pictures, on…
By Brian Ashcraft Published September 7, 2015 - Uncategorized
My Love/Hate Relationship With Destiny
Compared to a whole lot of people on the Internet, I have not played much of Destiny at all. This post originally appeared on Kotaku UK In fact, according to an online calculator, I have spent 12 hours playing it (although it doesn’t count idle time spent in orbit or in the Tower, so it’s…
Keza MacDonald Published September 7, 2015 - Kotaku East
The Real-World Nationalities of One Piece Characters
Sadly, One Piece doesn’t take place in the real world. But if it did, have you ever wondered where the Straw Hat Pirates would be from? A while ago, One Piece creator Eiichiro Oda was asked this. Long time fans might know the answer, but a scan of Oda’s reply has recently been floating around…
By Brian Ashcraft Published September 7, 2015 - Kotaku East
The Official Hello Kitty New Nintendo 3DS
Since Hello Kitty is put on just about anything, a Hello Kitty New Nintendo 3DS was only a matter of time. The Kitty-chan 3DS is outfitted with Hello Kitty faceplates (which are also sold separately for 2,000 yen or US$17) and is priced at 17,000 yen ($143). It goes on sale on November 28 in…
By Brian Ashcraft Published September 7, 2015 -
Kotaku EastThe Bloody Phantom Pain Scene That Got Censored in Japan
Back in August, Metal Gear Solid creator Hideo Kojima tweeted that the violence in “only one scene” differed between The Phantom Pain’s Japanese version and the international release. This, it seems, could be that scene. Note: This article might contain spoilers! Yes, spoilers! Via Censored Gaming (and Kotaku reader Kazami), check out the differences in…
By Brian Ashcraft Published September 7, 2015 - UncategorizedBy Luke Plunkett Published September 7, 2015
- Uncategorized
Destiny’s concept art is just…ungh. There’s so much quality, and in such volume, that for fans of this kind of stuff it’s easily one of the best games in recent years. For those fans: you can now buy $280 “high end” prints of images done by Jesse van Dijk, Jaime Jones, Dorje Bellbrook, Ryan deMita,…
By Luke Plunkett Published September 6, 2015 - Uncategorized
The Cost Of Attending Every Big Anime Con In America
Ever wonder how much it would cost you to attend every big anime convention in the United States in a single year? No, me neither, but the numbers are still interesting! Constructing a hypothetical anime super-fan who lived in Chicago, Rae Votta at The Daily Dot decided to find out, and tallied all the major…
By Luke Plunkett Published September 6, 2015 - Uncategorized
How Random Dungeons Are Made
Games that build their own dungeons don’t just throw a bunch of rooms together. This Gamasutra post by Starlight Academy developer Adonaac (featuring animations by TinyKeep developer Phi Dinh) explainsone way that a game can not just procedurally-generate rooms, but more importantly, have it actually work The short version: it’s magic. The longer version: it…
By Luke Plunkett Published September 6, 2015 - CultureCosplay
Marvel vs DC Cosplay Extravaganza
Photographer Jason Laboy and a whole bunch of cosplayers took to the streets of New York recently for a shoot that featured everyone from Batman to Daredevil to Spider-Man. You can see more of Jason’s photos at his website The cosplayers involved were *deep breath*: Nightwing Daredevil Spider-Man Batman Armor Batman Spider-Gwen Deadstroke Batwoman Scarecrow
By Luke Plunkett Published September 6, 2015 - CultureCosplay
Khajiit Has Cosplay If You Have Coin…
So fluffy, so excellent. This is Chelsea Mills, aka Talaaya Cosplay, beneath the M’aiq The Liar suit. We’ve featured her amazing work before, but that was armour; with winter getting closer this looks much more practical. Like the Metroid costume, there was some 3D printing involved here, with M’aiq’s face made of plastic before being…
By Luke Plunkett Published September 6, 2015 - Uncategorized
Hobbiton, Via Minecraft, Is Just Beautiful
Just when I thought I was sick to death of seeing these kind of things, along comes a Tolkien tribute to blow my socks off. This is Tolkien’s Hobbiton, recreated in Minecraft. It’s at 1:58 scale, on a map that’s 3500×2500 blocks in size, and is terrifyingly “accurate” not just in how it sticks to…
By Luke Plunkett Published September 6, 2015 -
UncategorizedKotaku ‘Shop Contest: It’s Loopin’ Chewie’s Fault
Force Fridayturned out to be a bust for many hopeful collectors, so we’re going to take out our frustration on an innocent. Sorry, Loopin’ Chewie. Reader and frequent ‘shop contest contributor sciteach directed me to Hasbro’s Star Wars version of board game classic Loopin’ Louie, and my own disappointment with the way collectors were shafted…
By Mike Fahey Published September 6, 2015 - Culture
Make Your Own The Week In Games
If you can make your own Mario levels then surely you can create your own weekly game release list. Here, I’ll get you started. Tuesday, September 8 Hatsune Miku: Project Mirai DX — 3DS Are You Smarter Than A 5th Grader — 3DS Tearaway Unfolded — PS4 Ascendant — PS4 Digital Hyper Void — PS4…
By Mike Fahey Published September 6, 2015 -
UncategorizedFive Minutes In The Shower With Dad
Don’t worry, it’s only Shower With Your Dad Simulator 2015. Or maybe worry. Up to you. Mind the video filled with pixel penis. So the other day I am standing in line at GameStop behind a man and his young son—probably around eleven or twelve—as the game advisor or whatever they are calling them was…
By Mike Fahey Published September 6, 2015 - Uncategorized
Kotaku ‘Shop Contest: Don’t Need A Game To Make Mario Levels: Winner!
You can’t make this stage in Super Mario Maker. In honor of this week’s release of Nintendo Wii U Mario creation tool, last week I tasked our image-manipulation experts to demonstrate what sort of Mario we could make without a $60 game. They certainly rose to the occasion. And while the brave and valorous Hundredgunner…
By Mike Fahey Published September 6, 2015 - Culture
Sunday Comics: Do You Even Praise?
Welcome to Kotaku’s Sunday Comics, your pretty much weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Nerf NOW!! by Josué Pereira. Published September 3. Read more of Nerf NOW!! Awkward Zombie by Katie Tiedrich. Published August 31. Read more of Awkward Zombie Penny Arcade by Jerry…
By Mike Fahey Published September 6, 2015 - Uncategorized
Watch Kotaku’s Boss Play Destiny‘s Raid For The First Time [UPDATE: Stream Over]
Two of Kotaku’s editors—me and Kirk Hamilton—have played Destiny’s Vault of Glass raid dozens of times. But our boss, Stephen Totilo, has not. Neither has weekend editor Mike Fahey. Join the four of us—plus Kotaku deputy editor Tina Amini and our friend from Mashable, Adam Rosenberg—as we take on the Vault and get as many…
By Jason Schreier Published September 5, 2015