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Rage Was Actually Pretty Damn Good
I’ve been thinking a lot about Rage lately. Last week, I dove back in. Minutes became hours, and I soon realized I was having a blast. When I was finally done, I had to ask: why doesn’t Rage get the love it deserves? This post originally appeared 7/2/15. When Rage was released in 2011, it…
GB Burford Published September 16, 2016 -
UncategorizedThe Heroic Lengths You Have To Walk To Evolve Buddy Pokémon
The buddy system is Pokémon Go’s latest cloying grab at my ‘90s kid nostalgia. Think about it: you, your favorite Pokémon, together, walking into the sunset; growing as one and traversing the unknown. It’s just like Ash’s journey in the Pokémon TV show, except if you’re attempting it with the IRL buddy system, you might…
By Cecilia D'Anastasio Published September 16, 2016 - Uncategorized
World Of Warcraft: Legion Progress Report: Ever Questing
Three weeks into World of Warcraft’s Legion expansion, and I’m still logging into my Druid every day to go on adventures. It’s nice when daily questing doesn’t mean doing the same quests every day, isn’t it? The idea of dailies, repeatable quests players perform every day in order to grind reputation and earn faction-exclusive gear,…
By Mike Fahey Published September 16, 2016 - Uncategorized
Sony Boss On No Man’s Sky: ‘It Wasn’t A Great PR Strategy’
Sony Worldwide Studios president Shuhei Yoshida knows how you feel, No Man’s Sky players. He says he enjoyed the game, but understands why people are so upset about director Sean Murray’s tendency to over-promise and under-deliver. No Man’s Sky, which came out in early August, immediately drew controversy when players discovered that features Murray had…
By Jason Schreier Published September 16, 2016 -
UncategorizedNow that’s he’snailed gameplay, developer Ryan Juckett can finally add some color to his minimalist shooter. The latest Inversus update adds 45 unlockable color palettes, 250 emotes, persistent leveling and leaderboards. The updatehit Steam today, with the PS4 version’s release TBD.
By Mike Fahey Published September 16, 2016 -
UncategorizedThe Mildly Overwatch-ish Paladins Enters Open Beta
Hi-Rez Studios’ free-to-play hero shooter Paladins enters open beta today, and while its collectible card-based character customization system sets it apart from other games in the genre, Androxus here is pretty much Reaper with horns. I was putting together a little rotator GIF for the top of the post, planning to talk about what is…
By Mike Fahey Published September 16, 2016 - Kotaku East
Ash Looks Different In The New Pokémon Anime
As Kotaku previously reported, yes, there is a new Pokémon TV series. A new Pokémon anime means one thing: changes to Ash’s face. Here are good comparisons of how the character has evolved over the years: His latest design does seem like it’s a departure from his previous one, which was far “cooler” than the…
By Brian Ashcraft Published September 16, 2016 -
UncategorizedSony’s Japan Studio Brings Tabletop Tower Defense To VR
During the recent PlayStation press conference in Tokyo, Sony announced V Yuusha no Kuse ni Namaiki da R?, a VR version of the What Did I Do to Deserve This, My Lord? Developed by Acquire, those titles were originally released on the PSP, with the third entry hitting the Vita. Acquire is back, working with…
By Brian Ashcraft Published September 16, 2016 - Kotaku East
When A VR Anime Demo Has Too Much Fondling
At this year’s Tokyo Game Show, there is a VR experience in which players touch a mannequin set-up that uses capacitive sensors. The developers now say after a day on the TGS show floor, those sensors are busted. The first business day of TGS, this was going on: And in motion: Yeah. The character is…
By Brian Ashcraft Published September 16, 2016 - Kotaku East
Final Fantasy XV Masks Make Everyone Handsome
Are you handsome? If not, you should get a Final Fantasy XV mask. Because then, you will be quite dashing. At this year’s Tokyo Game Show, Square Enix has been passing out masks of the Final Fantasy XV dudes, which remind me of the Neymar masks that were passed out at last year’s TGS. And…
By Brian Ashcraft Published September 16, 2016 -
UncategorizedRise From Your Grave, 90s Shooter
The logo, the guitars, the call-outs, the shotguns, the gibs…DUSK is the 90s not as they were, but as our trigger finger remembers them. It’s got both a singleplayer campaign, an “endless survival mode” and “1 v 1 arena multiplayer”. Again, very 90s. It’ll be out next year.
By Luke Plunkett Published September 15, 2016 - Uncategorized
Overwatch‘s Weekly Brawls Need Some Work
Another weekly brawl where only a handful of characters are allowed? Come on, Blizzard. Is that the best you can do? I’ve seen that sentiment a lot surrounding this week’s Overwatch brawl, “Tanks A Lot,” which limits players’ hero choices to the game’s tank characters. As a general rule, brawls impose some sort of special…
By Nathan Grayson Published September 15, 2016 -
UncategorizedNever Change, Yakuza
Yes, that is Beat Takeshithrowing a baby. Yakuza 6 cannot come soon enough. It’s from a trailer that Sega screened/streamed for the game at TGS yesterday, which has all the gravelly voice acting and head-punching you could ever need.
By Luke Plunkett Published September 15, 2016 - Uncategorized
The Good News: You Can Now Change Your Blizzard BattleTag
The bad news: it’s gonna cost you $10 in cash money. Yes, despite many other online services allowing for free and easy name changes, Blizzard have announced today that they’re only going to bother with the latter. Anyone stuck with a BattleTag they came up with when they were 12/drunk and wants a change can…
By Luke Plunkett Published September 15, 2016 -
CultureSteam’s Latest Hit: An Intense Spaceship Roguelike Called Everspace
I warped into a new sector. I was immediately wowed by the pink and orange starscape ahead of me. It was like a cotton-candy sunset that spanned further than my puny ape brain could comprehend. Then ten ships converged on me, and I exploded. That was my first death in new Steam top-seller Everspace, and…
By Nathan Grayson Published September 15, 2016 - Uncategorized
Mad Catz Sells Saitek To Logitech
In 2007 Mad Catz purchased relatively venerable PC peripheral maker Saitek for $30 million. After nearly nine years of flight sticks and farming controllers, Mad Catz is passing Saitek over to Logitech for a mere $13 million. Being a relatively old man, I’ve been playing with Saitek stuff since not long after the company was…
By Mike Fahey Published September 15, 2016 -
CultureNo Man’s Sky Time-Lapse Rudely Interrupted
Today on Highlight Reel we have sweet Fallout heelys, unique FIFA celebrations, Overwatch plays, confused horses, and much more! Watch the video then talk about your favorite highlight in the comments below. Be sure to check out, like, and share the original videos via the links below. Subscribe to Kotaku on YouTube for more! No…
By Chris Person Published September 15, 2016