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UncategorizedMighty Gunvolt Burst Is A Mega Man-like That Lets You Make Your Own Bullets
Me (Tim Rogers) and Stephen Totilo played Inti Creates’s new Mega Man-like retro shooting platform action game Mighty Gunvolt Burst yesterday on a live-stream. We delved into the game’s core system: bullet customization. Unlike in, say, an Actual Mega Man Game, in Mighty Gunvolt Burst you pick up various little trinkets and items which contribute…
By Tim Rogers -
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CultureTaking The Teleporter Was A Mistake
Today on Highlight Reel we have OP doors, nice entrances, amazing Tekken 7 moments and much more! Watch the video then talk about your favorite highlight in the comments below. Be sure to check out, like, and share the original videos via the links below. Subscribe to Kotaku on YouTube for more! Destiny –Don’t Shoot…
By Chris Person -
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- Esports
If They Don’t Want To Get Screwed, Esports Players Should Study MLB History
As more and more money has flooded into the esports industry, player rights have been a hot topic across multiple games. Careers in esports can be extremely short, making it all the more important to ensure that players receive their fair share of the profits their work generates. With that in mind, Riot Games, producer…
By Jack Moore -
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UncategorizedHololens Super Mario Bros. Looks Dangerously Fun
Designer Abhishek Singh created a first-person augmented reality version of Super Mario Bros.’ first level, which is very cool. Then he dressed up as Mario to test out his creation in New York City’s Central Park. That’s the dangerous bit. On one hand, Singh’s AR game does a great job of demonstrating the potential of…
By Mike Fahey - Reviews3DS
Ever Oasis: The Kotaku Review
The sad decline of the Mana series has been difficult to watch, and it’s equally unfortunate that its spiritual successor Ever Oasis suffers from similar problems—solid action RPG mechanics and moments of creative brilliance hampered by an experimental gameplay structure that drags everything down with it. Ever Oasis is the latest 3DS collaboration between Nintendo…
By Chris Kohler