Half-Life 2 (And most other Valve games)
Valve is famous for creating intricately detailed worlds that players explore for years and years. Yet, Valve really doesn’t give a shit about ladders. In nearly every Valve-developed game, characters all slide up and down ladders as if they’re attached to a zipline or wearing a jetpack. It’s weird, but I get it. Making games is hard and ladders are notoriously tricky to do right. So a good option is to just not worry about it.