Kingdoms of Amalur DLC To Add Fates, Estates, and Pirates

Illustration for article titled emKingdoms of Amalur/em DLC To Add Fates, Estates, and Pirates

The first major DLC addition for Kingdoms of Amalur: Reckoning is due in March, and it has pirates.

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"The Legend of Dead Kel" himself is the core of the new content, but the DLC promises to add a rather significant expansion onto the base game, providing a whole new northern island area — Gallows End — with quests, characters, and dungeons galore. Also added will be new player housing, Gravehal Keep, featuring an entire estate with even more quest-givers and perks built in. All told, EA claims that the explorable world of Amaulr will grow by 15%.

The Kotaku review found favor with Kingdoms of Amalur: Reckoning and if there was any complaint about the game's scope and size, it was that Amalur was too big, rather than too small. Still, it's hard to go wrong adding even more areas to an already expansive game's world. Especially when there are pirates involved.

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"The Legend of Dead Kel" will be available for download on March 20, for 800 Microsoft Points or $9.99 on PSN, Origin, and Steam.

The Legend of Dead Kel [Kingdoms of Amalur: Reconing Official Site]

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DISCUSSION

jerkofalltrades
jerkofalltrades

Did anyone else not have fun playing this game? I kept on playing it hoping for an experience similar to Fable (the art work reminds me of it) but was let down. As I understand it they intend expand this game into a MMORPG which I guess is part of the problem. That's exactly what I felt like I was playing... only alone.

That's twice now I've purchase a game from EA just before a mass effect launch and have been let down. Let's just hope the dlc is better than soe damn dragon armor.