Hey look, it’s a video for the changes coming in The Secret World‘s Issue #2: Digging Deeper update. Plastic surgery, bazookas and an extension of “the Kingsmouth Code” investigation mission ā these are things I would have been thrilled about two days ago. Now that lead designer Martin Bruusgaard has been let go, not so much.
https://kotaku.com/the-lead-designer-of-the-secret-world-says-that-he-and-5942271
I’d been eagerly anticipating Funcom’s paranormal MMO for years when I first got a chance to play alongside Bruusgaard during a press preview event. His obvious enthusiasm and strong passion for the game drove my anticipation to greater heights. I am a big fan of passion in game developers ā if I can tell they’re really into what they’re making, then I tend to get more into what they’re making.
https://kotaku.com/the-secret-worlds-lead-designer-leads-me-straight-into-5914028
And now? Well I guess he’s not making it anymore. Neither are a whole bunch of folks. That’s unfortunate, because I really enjoyed the game Martin and friends put together.