With this fourth collection, that makes 44 indie games covered on Kotaku today! I committed, and in all seriously, each one of them contains just extraordinary-looking games that youād never have read about anywhere else. No difference here. Another collection of fascinating projects youāll likely never see on another major gaming site.
Peglin makes me so happy because I get to tell you itās a pachinko roguelike. Developers Red Nexus Games describe it as a cross between Peggle and Slay The Spire. Goodness me, Iām so happy thatās a thing. Thereās a demo on Steam, in case you think Iām making this up, where you can learn how you use the pegs to battle enemies. This is due out this year, and I just canāt wait.
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Forlorn Memories wasnāt nominated by its developer, Alex, but rather by a friend. Alex has a chronic heart condition, and what he describes as āmy very limited remaining lifespan.ā With this, heās creating a love letter to the JRPG genre, specifically their 90s incarnation. Itās planned for PC, Switch, Xbox and PlayStation, with international localization for text, and full audio for Japanese and English. If you want to support the project, you can back its Patreon
Planet Crafter is all about terraforming a hostile planet to make suitable for human life. While the obvious comparison is No Manās Sky, this actually makes me think much more of a dry-land version of Subnautica. And yet itās being made by the only two people at Miju Games! It looks beautiful, and sounds like it could evoke that same sense of cosy safety in a dangerous world that Subnautica gave me.

Watch Me Stream My Mental Breakdown is a card-based game about proving your father wrong and showing him you can become a successful gaming streamer. You have to build your stream, while trying to maintain your mental health, which is perhaps a little close to the bone. It came out earlier this year, but has yet to get enough eyes on it.
City Of Beats is a rhythm-based rogue-lite shooter, because why not! Itās an isometric twin-stick shooter, where the action is set to the music. āEvery action is synced to the beat,ā developers Torched Hill explain, and itās looking very neat just now. This is due to appear next year, but thereās a demo on Steam already.
Heart Of The Woods is due out in only three days, coming to Switch. Itās a visual novel from Studio Ćlan, who previously released Highway Blossoms. It originally came out on Steam in 2019, where the yuri game was very well received. Itās about magic and fairies and ghosts and all that good shit.
Asterism is also a visual novel, and also releases this month. Due out on the 22nd on Steam and Itch, this is about fighting monsters and saving the Zodiac. The Zodiac here is a group of āhuman constellationsā, and I guess youāll have to play it to find out what that means.
Slime Heroes says itās a game where the slimes are finally the heroes. Which Iām all in favour of, but then at the same time, how have they forgotten Dragon Quest Heroes: Rocket Slime?! This forgiven, what weāve got here is a gorgeous-looking action RPG where you play as the slime, and somehow this is all the work of one person, Tomas Gomez. Thereās a long wait for this one, coming in 2023, if heās not sued into outer space by Square Enix before then.
Induction is an abstract puzzle game coming to Switch on the 14th of this month. It looks super-clean and interesting, offering 56 puzzles that involve time mechanics. Apparently youāll be able to ābuild paradoxical causal loopsā, which sounds like a good idea now, but when it tears apart the fabric of space-time on release we may come to regret it.
Cyber Knights: Flashpoint comes from Trese Brothers, who previously brought us Star Traders: Frontiers. This time theyāre creating a tactical heist RPG, in a cyberpunk world. Last year they raised over $225,000 on a $50k Kickstarter, which expanded their ambitions, meaning the gameās aiming for a 2022 release. Thereās a private alpha taking place this summer for backers, so hopefully more news once thatās complete.
Derail Valley has been in Early Access since 2019, which may sound concerning until you hear Altfuture are adding major updates to its 50 hours of current content, the second of which being due later this year. Itās all about driving enormous trains, following a career in a āvast open railway network.ā And can be now also be played in VR. The next update will add weather effects, day/night cycles, and a revamp for their train simulation.
Harmonyās Odyssey is so colorful! Look at those colors! Look at me remembering to leave the āuā out of ācolorā! Creators MythicOwl describe it as an adventure puzzle game, but to me it looks like all the color in one completely lovely place. MythicOwl have proved their puzzling chops with 2018’s Hexologic, but this looks like a much bigger project. Itās coming to Switch and PC, and while thereās no release date yet, you can grab a demo from Steam.
ANNO: Mutationem is from Chinese developer Thinking Stars, an action-adventure mixed with RPG, presented in a stunning combination of 3D and pixel art. I genuinely had to zoom into the screenshots to believe this was really pixels within the 3D settings. The game will switch between playing in 3D exploration and 2D action, which sounds intriguing, and very pleasingly we should get to find out how that all works later this year on PS4 and PC.
Hello Puppets: Midnight Show is a prequel to Oculus exclusive 2019 game, Hello Puppets. This time itās not VR, but will still feature evil puppets who want to murder you. Itās coming to PC later this year. It certainly sounds a little FNAF to me, aiming for scares and laughs at the same time. Although crucially, this is about playing hide-and-seek, while also feeling too frightened.
A huge thank you to Kotaku for letting me spend the entire day writing about mostly unknown indie games. Itās important to know that doing a day like this means taking a traffic hit, and the team welcomed the idea despite thatāthatās really special. It seems utterly impossible to me that none of the 44 games featured today isnāt something youāll want to play, so remember, keep an eye out and an ear open for those indie games that might otherwise pass you by.