In Japan, Social Game Makers To Phase Out "Gambling" Elements

Kotaku EastEast is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

Japanese social game makers DeNA and Gree both said they will begin phasing out controversial "complete gacha" elements in their games. Losing $700 million in one day sure is convincing! [Reuters]

Share This Story

Get our newsletter


The Logic and Rationale Police

Well thats going to take out a huge chunk.

I wonder if this will happen in America or Korea as well. All it will take is for one Christian organization or Mothers groups to associate gambling with those games and decide to pressure gaming companies to reduce or phase out that 'gambling' element.

If it happens to social games or MMOs, theres going to be quite a bit of profit loss since not many MMOs make their money off of aesthetic or regular items(special potions etc).