In Dust 514 PlayStation 3 Armies Will Do Jobs For PC Players, Until It's Time For a Double-Cross

Dust 514 is an upcoming free-to-play first-person-shooter on the PlayStation 3 that will connect to the massively-multiplayer online game Eve Online. This much we've known for several months, but pardon me for still having trouble processing how it's going to work.

Enter David Reid from CCP, the company behind both games, CCP, who demoed 514 for me in New York City last week. (Watch the video above to learn much more about the game.)

Let's be honest: the FPS here doesn't look like it's in the same league as a Battlefield. Not in terms of graphics or gameplay. But I don't see why people would play 514 for that. I figure they'll play it for the amazing promise of being part of rival PS3 armies that are called in by galaxy-dominating PC players to settle their interstellar squabbles. PC players can fire orbital strikes down from their spaceships onto the battlefields full of PS3 players; and PS3 players can fire cannons back up at PC players. You can support your side, but, hey, in Eve fashion, anyone can screw anyone else over.


Enjoy the clip. This game better deliver, because the developers are making some wonderful promises!

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Fernando Jorge

So as a Dust player I'd like to find a match at any time, but since the game is tied to EVE, these matches supposedly won't be mindless fighting. Any other online shooter now, you start playing in one of the dozen available maps, kill people, but the only permanent effect is my k/d ratio.

How are they going to get me to play at any time and also make it so every battle I fight is meaningful? How are they going to get around the fact that in the end there'll be only a dozen maps (I assume) and so only a dozen places the EVE players will struggle for (again, I suppose).