Video games have a dad problem. My colleagues broached the topic a few months ago on an episode of Kotaku Splitscreen, where they dished on some of the worst dads in video game history. (Whatâs up, Kratos and Joel?) Now Iâd like to nominate another member to the hall of fame of bad dads: Zeus, from Immortals Fenyx Rising
Ubisoftâs ridiculously named open-world action game, out last month for consoles, PC, and the Switch (technically), is ostensibly about the titular character, a Greek shield-bearer named Fenyx. After beating the game, Iâm less convinced thatâs the case. Yes, you spend your time with Immortals in the bronze sandals of Fenyx, a front-row seat to yet another tale about yet another unexpected rise to greatness. But considering Immortals in totality, the game is really about Zeus, the Olympian gods, and the fraught nature of fatherhoodâhow any behavior, no matter how rotten, can, apparently, be written off and forgiven at the drop of a hat.
Spoilers follow for Immortals Fenyx Rising
Immortals Fenyx Rising features a split narrative based on the Greek mytheme. At the start, Typhon (basically, the Balrog of ancient Greece) escapes from his subterranean prison, strips most of the Olympians of their powers, and declares war against the pantheon. Zeus turns tail and hits up Prometheus for assistance. Prometheus fires back with a bet: If a mortal can take down Typhon, Prometheus gets to not have an eagle swallow his liver every single day. If the mortal fails, well, then heâll help. Zeus agrees.
Prometheus starts telling the story of Fenyx. Following a shipwreck, she awakens on a beach, and soon learns that every human has been mysteriously turned to stone. (You can play Fenyx as male or female. I chose the latter.) She teams up with Hermes, the fabled messenger god, to set things right.
https://kotaku.com/immortals-fenyx-rising-the-kotaku-review-1845771449
Along the way, Fenyx assists Aphrodite, the goddess of love; Athena, the goddess of wisdom; Ares, the god of war; and Hephaistos, the god of the forge. In each questline, she learns about the horrible, unforgivable ways Zeus has treated his offspring. He married Aphrodite off to Hephaistos, treating her with no more regard than he would a chess piece. He repeatedly failed to trust Athenaâs unparalleled insight, seeding some seriously deep insecurity. He undercut and criticized Ares at every turn, and literally threw Hephaistos off a freakinâ mountain. Short version: Zeus is a shitty dad!
You learn all of this stuff through Fenyxâs eyes, yes, but itâs also narrated by Prometheus and Zeus the whole way, with Prometheus telling the plot beats and offering context while Zeus cracks jokes and generally refuses to take anything seriously. The vocal casting for these two roles is phenomenal: Elias Toufexis, whom you may recognize as Adam Jensen from the recent Deus Ex games, plays Prometheus, and Daniel Matmor (Socrates in Assassinâs Creed Odyssey) is Zeus.
The top-notch vocal performance from Matmor is meant to make us believe that the chief Olympian has found redemption, and it almost works. In a late-game mission, Zeus reflects on his own father (the titan Kronos), and says, âHe was a terrible dad, tooânearly as bad as me.â Matmor infuses so much somber reflection in this line that you want to believe Zeus truly believes that. Much of the rest of the mission is peppered with lines of dialogue where Zeus acknowledges his faults. For the prior 39 hours, all of Matmorâs dialogue is light and jovial. These heavier lines suggest an arc come full circle, or at least starting to.
And then the twist hits.
So, the whole time, Prometheus was putting on an act. Before the events of the game, Prometheus apparently tapped his brother Atlas to free Typhon and shipwreck Fenyxâs army. And then Zeus realizes thatâplot twist!âFenyx is his daughter. Oh, yeah, and Zeus is the one who turned all the mortals to stone. (I remain in the dark on how, exactly, Zeus forgot that point.)
Itâs at this point that both plot threadsâthe one you play and the one you listen toâconverge. Fenyx summits Prometheusâ mountain right as Zeus audibly admits to the turn-everyone-to-stone thing, citing the inherent imperfection of mortal beings as his rationale. Fenyx is equipped with some god-killing poison, which she attained after defeating Typhon moments before. Prometheus, weâre meant to assume, hopes that sheâll use it on Zeus. She declines. âI know youâre not perfect. But youâre my dad and thatâs what matters,â she says. âYou thought you were getting out of this that easy? Saying you made a mistake is the first step.â Classic.
Immortals then hurtles into a flurry of end-game plot beats. Typhon shows back up (who couldâve seen that coming?) and kidnaps Zeus. Fenyx pursues them, frees Zeus, and fights Typhon again. All of the gods team up and pummel the crap out of Typhon in a boss fight that, admittedly, has some thrilling moments.

I was with Immortals up to the very end. After Typhonâs good and dead, Zeus and his children just…reconcile. In seconds, theyâre bickering like theyâre in an episode of Arrested Development. Everything is peaches and gravy. Iâm no psychologist, but itâs hard to imagine that a literal eternity of neglect and poor treatment can be washed away in one moment. I donât buy it. Thereâs just no way fatherhood is that easy.
Immortals largely takes a brave approach with its storytelling. Zeus and Prometheus bickering are genuinely funny, and I canât recall a game with such persistent narration that remains compelling throughout. Iâm not saying I think Fenyx shouldâve killed Zeus, because thatâs not in line with her character, and also the death penalty is an unconsionable sentence that should be abolished yesterday. But I guess I expected the gameâs finale to be as novel as the rest of the tale. How much more surprising would Immortalsâ ending have been if, say, Aphrodite told Zeus to fuck off? Or if Ares said, âYou know what? To Hades with you, dadâyouâre a total jerk.â Yes, Zeus helped save the day, but he was still horrendousâunforgivably soâto all of his children. One righteous action doesnât rewrite a history of wrongs.
Iâve never wanted to be a dad. The only moment in my life where I remotely questioned that, for just a split secondâand this is embarrassing to admitâwas at the end of The Last of Us, when Joel sets the fate of humanity aside for his surrogate daughter. Moral repercussions aside, thatâs a powerful moment. The way Immortalsâ story was going, I expected it to augur a similar reaction, to make me wonder if fatherhood actually is in the cards. But when the credits rolled, like a child of Zeus, I was let down.
More Immortals Fenyx Rising
https://kotaku.com/immortals-fenyx-rising-s-pinball-mini-game-is-the-best-1846000156
https://kotaku.com/i-hope-immortals-fenyx-rising-s-first-dlc-is-a-lot-like-1846089293
https://kotaku.com/i-m-suddenly-very-interested-in-immortals-fenyx-rising-1845743332