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Here's Carl Sagan's Pitch For A Contact Video Game

Illustration for article titled Heres Carl Sagans Pitch For A iContact/i Video Game

Carl Sagan’s birthday would have been today. The astronomer is known for many things, but video games? Not really! But he gave the medium some thought, especially when it came to one of his most famous novels, Contact.

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The Library of Congress has a bunch of Sagan’s personal documents, including one where he outlines some ideas for a video game version of Contact.

In Sagan’s mind, as shown in a letter from August 1983, the biggest question was “how to design a home video game which would teach a great deal of astronomy in a context as exciting as most violent video games.”

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More than 30 years later, I’m not sure we’ve solved that one just yet, Mr. Sagan. Maybe next year’s No Man’s Sky will get us a step closer?

You can read the whole memo below.

Illustration for article titled Heres Carl Sagans Pitch For A iContact/i Video Game
Illustration for article titled Heres Carl Sagans Pitch For A iContact/i Video Game

You can reach the author of this post at patrick.klepek@kotaku.com or on Twitter at @patrickklepek.

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DISCUSSION

I don’t know why someone hasn’t made a game where you train for a space mission and go into space.

It’s not CoD but I think more people would be interested in it than most people think. Especially if it has proper physics and science. Even with NASA helping.

Maybe even add VR support and use Unreal 4 engine or something.
Being able to float through an accurate ISS with Rift or something would be awesome.

Or even make a life sim set on Mars or the Moon. Where the player has to use actual science and procedures to survive and not die, but obviously where a day is sped up or something.

Heck, there ARE games out and coming out that would be great for teaching science if they supported proper physics and science. Like No Man Sky or Kerbal Space Program.