We last saw Harold Halibut at GDC 2018, but the folks at German indie studio Slow Bros. are back with another fascinating preview of this unique game.
âHarold Halibut started life as a conversation over dinner about our love of stop-motion and story games,â the devs explain. âIt wasnât long after that we started building dollhouse sized sets and puppets in our bedrooms. Welded metal, textiles sewn against tiny wooden floorboards, and clay faces the size of walnuts immerse the player in Haroldâs tactile world.â
The result, as you can see above, is a project that lies somewhere between Double Fineâs Broken Age and a stop-motion Wes Anderson film like Isle of Dogs. And while Kotaku senior reporter Nathan Grayson said Harold Halibut was âlike a streamlined take on standard point-and-click adventuring with some worrisomely clunky dialogueâ during his GDC 2018 demo, Iâm absolutely ready to immerse myself in this beautiful, hand-made game no matter how it plays.
Harold Halibut is âcoming soonishâ to PlayStation 4, Xbox One, and PC.