Harold Halibut is an adventure game where everything is handmade. “Almost every object you see in the game exists in real life,” one of the game’s developers told me during an Xbox event at GDC yesterday. The demo I played felt like a streamlined take on standard point-and-click adventuring (with some worrisomely clunky dialogue), but the BioShock-esque undersea setting and claymation visuals knocked me flat. It’s coming to PS4, Xbox One, and PC sometime this year.
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