
Yesterday morning saw the news of Wayward Manor—the video game debut of beloved writer Neil Gaiman—breaking all…
Wayward is a turn-based, top-down, wilderness survival roguelike in beta. In Wayward, there is a large focus on simulation, survival and openness. There are no classes; there are no levels. Progression of your character depends on individual skill and stat gains by your interactions with items or objects in the world. You are free to play and explore the game in any fashion you wish. Wayward will continue to grow, expand, and evolve over time to open up new modes of play, add depth and complexity, add content, and further refine the systems presented.
Yesterday morning saw the news of Wayward Manor—the video game debut of beloved writer Neil Gaiman—breaking all…
It’s been one of those questions that every game enthusiast has asked himself after reading American Gods, Neverwher…
Sometimes it got difficult to remember what evil looks like in the Mass Effect games.
I'm a 31-year-old, fifth-generation Mormon (member of The Church of Jesus Christ of Latter-day Saints) from Salt…
Welcome back to the Week in Gaming Apps, a place where one moment you're running over zombies with a train and the…
Men, don't trust 'em! The Uwaki Kareshi (THE 浮気彼氏) or "The Cheating Boyfriend" is built around the idea of…
In 2002 Capcom released Steel Battalion for the Xbox, a mech game so complex it was bundled for $200 with a massive…
You are not alone. If you're into video games, I bet you can easily find a companion who is, too. What if you are in…
In gaming vernacular the consequences of one's actions are usually marked in body count, or regime changes, or city…
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