User Interface stuff fascinates me, because it has to dance such a fine line between looking pretty and being…
The Citizen is set parallel to the events of the original Half-Life 2. The player takes the role of an ordinary man, pushed over the edge by the oppressive regime controlling his life. His home trashed, his family dead, The Citizen leaves his apartment for the last time. He seeks new friends, and a way to help the human resistance to smash the iron grip of the Combine. What follows is a winding tale of betrayal, determination and grief. Many obstacles lie in his path which require a sleek combination of agility, stealth, intelligence, and sheer violence to overcome
User Interface stuff fascinates me, because it has to dance such a fine line between looking pretty and being…
Spaceships? Weird characters? Endless amounts of cheesy cowboy music? Alright, Rebel Galaxy, let’s do this.
Previous episodes of Tales from the Borderlands kicked things off with musical numbers full of upbeat shenanigans…
QUOTE | “It doesn’t matter what it will cost. If it costs too much this week it will cost the right amount a year…
Neil McKnight is an environment artist from the UK who has worked on games like Mass Effect 3, Forza Horizon and…
A space senate speech by a virtual Gary Oldman establishes the tone of Star Citizen’s Squadron 42 single-player…
QUOTE | “Some of those sharp edges are sometimes the very thing that makes the game compelling. Games aren’t really…
Andrew Ley is a concept artist who has worked on games like Star Citizen, Killzone Shadowfall and BioShock Infinite.
By now, everyone’s read reviews of Grand Theft Auto V from people who have played it. So we thought we’d bring you…
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