Super Stardust

Super Stardust

Bloodhouse, Housemarque
December 30, 1994
Genres
Shooter, Arcade
Developers
Bloodhouse, Housemarque
Release Date
December 30, 1994 (30 years and 1 month ago)
Publishers
Team17, GameTek, Inc.
Content Rating
E Animated Violence
Franchises
Super Stardust

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Summary

Not only Super Stardust did equal its predecessor in every conceivable way, it added more flair, features, gameplay, special effects, colors and animations. Advertised as “the first true arcade shoot-em-up for home platforms”, the game was a critical and commercial success, receiving rave reviews, and was released on Amiga, Amiga CD32 and, in 1996, also on PC. To this day it’s still considered one of the most technically impressive Amiga and PC games ever made. Players controlled their trusty starship, which they could upgrade with five different weapons, missiles and shields. Super Stardust 96, the latest incarnation of the game, featured five different worlds (all connected via 3D hyperspace tunnels) and 30 levels chock-full of asteroids, enemies and bosses. A true arcade-quality experience for PC!

Genres
Shooter, Arcade
Platforms
DOS, Amiga, Amiga CD32
Developers
Bloodhouse, Housemarque
Release Date
December 30, 1994 (30 years and 1 month ago)
Publishers
Team17, GameTek, Inc.
Content Rating
E Animated Violence
Franchises
Super Stardust

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Super Stardust News

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My God, what colorful explosions. Straight from Gamescom, here's the unveiling of Resogun, the next game from the makers of Super Stardust HD. It'll be on PS4, and guess what? It features some incredibly colorful explosions. And a lot of other chaotic business that I'm guessing will make more sense while actually

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A spiritual successor to the sharp-looking Super Stardust shoot-em-up franchise is in development for the PS4 in addition to another unannounced title for Sony’s upcoming console, development studio Housemarque announced today. Their last PlayStation game was Super Stardust Delta for the Vita. Read more

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