Super Stardust

Super Stardust

Bloodhouse, Housemarque
December 30, 1994
Genres
Shooter, Arcade
Developers
Bloodhouse, Housemarque
Release Date
December 30, 1994 (30 years and 1 month ago)
Publishers
Team17, GameTek, Inc.
Content Rating
E Animated Violence
Franchises
Super Stardust

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Summary

Not only Super Stardust did equal its predecessor in every conceivable way, it added more flair, features, gameplay, special effects, colors and animations. Advertised as “the first true arcade shoot-em-up for home platforms”, the game was a critical and commercial success, receiving rave reviews, and was released on Amiga, Amiga CD32 and, in 1996, also on PC. To this day it’s still considered one of the most technically impressive Amiga and PC games ever made. Players controlled their trusty starship, which they could upgrade with five different weapons, missiles and shields. Super Stardust 96, the latest incarnation of the game, featured five different worlds (all connected via 3D hyperspace tunnels) and 30 levels chock-full of asteroids, enemies and bosses. A true arcade-quality experience for PC!

Genres
Shooter, Arcade
Platforms
DOS, Amiga, Amiga CD32
Developers
Bloodhouse, Housemarque
Release Date
December 30, 1994 (30 years and 1 month ago)
Publishers
Team17, GameTek, Inc.
Content Rating
E Animated Violence
Franchises
Super Stardust

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Super Stardust News

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Maker of Super Stardust and Resogun, Housemarque, announced today it’s halting work on all internal projects, including its upcoming battle royale Stormdivers, to work on completing a new, unannounced game. “[W]e are focused on delivering our most ambitious and biggest game to date,” CEO Ilari Kuittinen said.

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