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Summary
A super-casual, single-player card battler inspired by the tabletop game Scoundrel, where you fight your way through a dungeon using a deck of cards—equipping weapons, battling monsters, fleeing when necessary, and managing your health as you progress. With simple mechanics and quick decision-making at its core, the goal is to strategically survive each room and make it to the end of the dungeon to claim your reward.
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