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Summary

Strike City is a 3D idle tycoon about building a bowling empire, where every purchase appears as a real object on the alley floor: lanes, beer taps, arcade cabinets, disco balls. Players buy and restyle lanes, staff the front desk, bar, pro shop, and arcade, keep the health inspector at bay, and furnish 37 individually upgradable interior pieces across eight rooms while a full day and night cycle moves bowlers through the house.

The campaign spans five cities, from Smallville to Capital Plaza, with 19 bookable events ranging from kids’ birthdays to pro tournaments, rival alleys that drop in with wagers, and a franchise system that grants permanent prestige bonuses for starting over faster.

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