
What makes a good virtual reality first-person shooter? Give me a analog stick to move my feet and a giant plastic…
Space just got a whole lot stranger. In this first person physics platformer, you manipulate objects in your environment and ride platforms while dodging asteroids, giant Monolithics, saw blades and other things that want to hurt you.
What makes a good virtual reality first-person shooter? Give me a analog stick to move my feet and a giant plastic…
Early on in Prey, I accidentally killed a main character. The game let me keep playing until I lost my nerve and…
Vinyl’s not just a fad, it’s a fundamentally unique way of interacting with music and art. So it makes sense that…
R. Mika is a strong Street Fighter V character, maybe one of the best in the game. Despite receiving numerous…
Of all the games with tens of colorful heroes and millions of people playing incessantly, Overwatch is the least…
Vibrantly-pixelated indie darling Fez turned five years old this week, so it’s the perfect time to celebrate the…
Video games often employ lots of cruel tricks in which gamers find themselves in precarious pickles—the gigantic and…
My Mass Effect playthrough was the most straight-laced, male heterosexual journey you could imagine. I boned Ashley,…
Nier: Automata and Breath of the Wild are amazing games with occasional technical problems. How do they manage to…
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