Sky Patrol

Sky Patrol

Imagic
Genres
Arcade
Developers
Imagic
Publishers
Imagic
Franchises
Sky Patrol

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Summary

The game was inspired by designer Brad Stewart’s experience with helping a hot air balloon’s ground crew, while he was in college, and was planned to be a race between two balloons (with a 2-player option). Although the artwork depicts WWI-era biplanes/triplanes, none were planned. The playing area is 2 screens high and 27 screens wide. Although nearly finished and showcased at the Winter CES in 1983, the game was never released.

Genres
Arcade
Platforms
Atari 2600
Developers
Imagic
Publishers
Imagic
Franchises
Sky Patrol

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