Wait. Did I really fly all the way to Tokyo and brave the TGS masses to play Snoopy Flying Ace? Yup. After all, the X…
Shooting Arcade is one of only two Atari 2600 games to use the Light Gun (Sentinel being the other), but was never released. Interestingly, it appears that Shooting Arcade was not developed in the US, but rather in Mexico by a company called Heuristica. How Axlon was involved is unknown, but they may have simply sub-contracted the game out to Heuristica instead of doing it themselves. So why wasn't Shooting Arcade released? No one knows the true reason, but one possibility is the flawed targeting system of the Light Gun. Another possibility is the late date of the game (1989). It's doubtful that an Atari 2600 target shooting game would have sold in great numbers, and this is probably why Atari went with the more action oriented light gun game Sentinel instead.
Wait. Did I really fly all the way to Tokyo and brave the TGS masses to play Snoopy Flying Ace? Yup. After all, the X…
I wasn't playing the new Splinter Cell right at the Tokyo Game Show last week. So the game's creative director…
Who can resist trying a game called Death By Cube? Not I.
Rhythm Tengoku Arcade, which was introduced to Japanese arcades a couple of years ago, appears to include the same…
Characters from SNK's The King of Fighters series are appearing in a bullet hell style shooting game. The title was o…
Side-scrolling shooter Söldner-X: Himmelsstürmer is getting a sequel on the PlayStation Network this winter, as…
Maybe they did it for me. If not for last month's surprise release of the Pinnacle Station expansion to Mass Effect,…
Don't read this post if you don't want the Brutal Legend demo's cut-scene spoiled and don't want to read about a…
I tried two new sections of Left 4 Dead 2 at Valve headquarters on Thursday and found a new best weapon for slaying…
2K Sports takes advantage of today's download friendly consoles, giving fans an early taste of this year's…
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