Stephen Totilo promoted this comment
Meeeh: PC gamers don't have to buy DLC, they buy expansions was starred
Meeeh: PC gamers don't have to buy DLC, they buy expansions was unstarred
I... I'd like to apologize to mister Schafer. Though I absolutely adore the humor and the style of Brutal Legend, it's a terrible chore to play. And I dread the idea of playing through another haphazard excessively chaotic battlefield of musical magic spells, nitro boosted super cars, and all too frequent command miscommunication.
Guys if you could do me a favor and just tell Mr. Schafer that he indeed is awesome and my copy of Brutal Legends will be arriving at the end of the month. Did enjoy the demo quite a bit.
Now lets see him and his crew pump out more games!
@D-K, stubbed his toe..*swears*: If I remember it and have this post open at the time I will. I've convinced myself to get Skype credit as soon as I get home this evening and get involved, it's too good of an opportunity to turn down really. Plus I have one or two questions of my own besides just phoning in to say thanks for all the awesome games.
@D-K, stubbed his toe..*swears*: I could have, if something wasn't (predictably) wrong on my end of Skype and I either didn't make it on, or did make it on, didn't know that I did, stayed silent and was passed over. My call was screened anyway and at least I know for again. Again being next week when hopefully there'll be a good few interesting topics that I could break ground on.
@Rampage: Poor guy, he really had the ball rolling this time around, with the massive advertisement around it.
I blame the poor sales on them not advertising it as an action-rts from the get go. They should've focused more on it so you wouldn't have these whiners going "waah EA tricked me, I can't handle RTS-type playing waah!".
The driving parts are solid, with the Mouth of Metal setting the mood right and the impeccable art design of the whole land nailing it.
I don't think that people are playing the RTS portions correctly, it's all about being down there with your troops dishing out the pain because the strongest attacks in the game are the Double Team attacks! If you pit 4 squads of Headbangers against each other, it's an even match, but if you put Eddie Double Teaming with one of the sides, it's a complete steamroll. Double Teaming, be it with the Drowning Doom's Brides, the Tainted Coil's Pinboy or Ironheade's Razor Girls, is what puts the "action" in "action-RTS" here.
Plus, the multiplayer online battles are a ton of fun. There is a deep imbalance with Fire Baron rushing, but Double Fine's on it.
@Ethereus: "I blame the poor sales on them not advertising it as an action-rts from the get go. "
I would agree with this. I was totally planning to buy it the whole run up to the launch, thinking it was all action-adventure style the whole way through. Then it launched and there was all the RTS talk and Schafer saying "Don't play it in traditional RTS style" and suddenly I had to step back to re-evaluate a decision I'd thought was already made.
I had no idea before then that there were any RTS elements in it at all. And it's not that I have anything against RTS games, but the fact that it was a completely conflicting image with what I thought the game was, I completely froze up and still haven't bought it. #djhero
@ShadowOdin of dubious snowiness: I'm not sure that's true. Perhaps in the US, where dance music isn't all that popular outside of major conurbations, that's the general trend. I find that where I live in Europe though, I know about as many amateur DJs as I do amateur guitarists.
I think one issue is that, for a lot of people, the urge to DJ only really takes off once they're old enough to get into the kind of clubs where serious DJs practice their art. Whereas it's easy for a teenager to get along to rock gigs in a lot of (though not all) venues. Which means that amateur DJing is perhaps a hobby that tends to begin in a person's twenties, rather than teens, and so maybe that under-20 market that Guitar Hero has proved so popular with just isn't there for DJ Hero.
Also, DJ Hero is more about turntablism than about dance music DJing, so even a lot of people who are interested in DJing won't be interested in DJ Hero, because they're not into the hip hop side of things. If I was a heavy metal fan, Guitar Hero might be just what I'm after. But if I was a minimal techno fan, to whom DJing means the precise building of sets, managing the emotional and physical highs and lows of a crowd over a period of hours, then DJ Hero is about as useful as a one-legged man at an arse-kicking contest. #djhero
I think the problem with Brutal Legend was that word of mouth killed it once people realized it was really a real time strategy game at its core. #djhero
Aww, that sucks for DJ Hero man. I kinda saw it coming because as opposed to Guitar Hero and Rock Band, I think DJ Hero was really catering to a niche audience...a lot more people wake up and say: "Hey, I wanna learn to play the guitar" than the people that say "Hey, I wanna be a DJ"...or so an armchair theorist like myself would think. And it's also very expensive. I know the price is the reason a lot of my friends are holding out on getting the game. I suspect it will grow in popularity slowly but surely, hopefully that's what will happen...
But just for the sake of injecting my own opinion here, DJ Hero is the only "Hero" or musical peripheral inclined game I've bought. I'm happy Activision decided to cater to a different audience, the game was really well made and I've been loving it so far.
And for the guys that got the game...wasn't the Scratch Perverts setlist insanely hard?????
@capratchet: @Revolver_OcelScott: Man 'nuff respect for getting five stars. I was relieved with 3 stars on medium.
And yeah, Groundhog Beat Juggle was pretty amazing. I still can't get enough of Marvin Gaye (I Heard it Through the Grapevine) vs David Bowie (Let's Dance) though... #djhero
yeah, sad to see Brutal Legend so low, guess its good it sold as well as it did.
DJ Hero, however, almost makes me happy...as a consumer. that tells me if i just wait till right after the holidays, retail floor space + low sales means i should be able to grab it on the cheap. if that renegade edition got to $100 or so, id jump on it, game's fun but way too overpriced right now. #djhero
@TheIrishNinja: This was my way of thinking two weeks ago. However, I'm one of those guys that will jump on an empty demo kiosk of a game at Best Buy if I'm there, even if I've already played the game, so I've tried DJ Hero like four or five times since release. Now I'm hooked. I think the turntables are greased with nicotine or something, I'm just too addicted to scratching to go another week without it, high price point or no. :(
11/18/09
11/18/09
11/18/09
11/18/09
Now lets see him and his crew pump out more games!
11/18/09
Tell him D-K said "thanks for psychonauts" ... he'll know what it means.
11/18/09
11/18/09
Guys like Tim Schäfer always have a project and i'm betting it's mysterious
11/18/09
#speakup
11/13/09
11/13/09
11/13/09
11/13/09
I blame the poor sales on them not advertising it as an action-rts from the get go. They should've focused more on it so you wouldn't have these whiners going "waah EA tricked me, I can't handle RTS-type playing waah!".
The driving parts are solid, with the Mouth of Metal setting the mood right and the impeccable art design of the whole land nailing it.
I don't think that people are playing the RTS portions correctly, it's all about being down there with your troops dishing out the pain because the strongest attacks in the game are the Double Team attacks! If you pit 4 squads of Headbangers against each other, it's an even match, but if you put Eddie Double Teaming with one of the sides, it's a complete steamroll. Double Teaming, be it with the Drowning Doom's Brides, the Tainted Coil's Pinboy or Ironheade's Razor Girls, is what puts the "action" in "action-RTS" here.
Plus, the multiplayer online battles are a ton of fun. There is a deep imbalance with Fire Baron rushing, but Double Fine's on it.
The game is brutally fun. #djhero
11/13/09
"It didn't deserve this." #djhero
11/13/09
I would agree with this. I was totally planning to buy it the whole run up to the launch, thinking it was all action-adventure style the whole way through. Then it launched and there was all the RTS talk and Schafer saying "Don't play it in traditional RTS style" and suddenly I had to step back to re-evaluate a decision I'd thought was already made.
I had no idea before then that there were any RTS elements in it at all. And it's not that I have anything against RTS games, but the fact that it was a completely conflicting image with what I thought the game was, I completely froze up and still haven't bought it. #djhero
11/13/09
11/13/09
11/13/09
11/13/09
Oh well, Tim Shafer still has a chance of landing a gig for Telltale Games. They always make cash, even if it's partly due to low overheads. #djhero
11/13/09
11/13/09
I think one issue is that, for a lot of people, the urge to DJ only really takes off once they're old enough to get into the kind of clubs where serious DJs practice their art. Whereas it's easy for a teenager to get along to rock gigs in a lot of (though not all) venues. Which means that amateur DJing is perhaps a hobby that tends to begin in a person's twenties, rather than teens, and so maybe that under-20 market that Guitar Hero has proved so popular with just isn't there for DJ Hero.
Also, DJ Hero is more about turntablism than about dance music DJing, so even a lot of people who are interested in DJing won't be interested in DJ Hero, because they're not into the hip hop side of things. If I was a heavy metal fan, Guitar Hero might be just what I'm after. But if I was a minimal techno fan, to whom DJing means the precise building of sets, managing the emotional and physical highs and lows of a crowd over a period of hours, then DJ Hero is about as useful as a one-legged man at an arse-kicking contest. #djhero
11/13/09
11/13/09
11/13/09
11/13/09
But just for the sake of injecting my own opinion here, DJ Hero is the only "Hero" or musical peripheral inclined game I've bought. I'm happy Activision decided to cater to a different audience, the game was really well made and I've been loving it so far.
And for the guys that got the game...wasn't the Scratch Perverts setlist insanely hard?????
11/13/09
11/13/09
And yeah, Groundhog Beat Juggle was pretty amazing. I still can't get enough of Marvin Gaye (I Heard it Through the Grapevine) vs David Bowie (Let's Dance) though... #djhero
11/13/09
DJ Hero, however, almost makes me happy...as a consumer. that tells me if i just wait till right after the holidays, retail floor space + low sales means i should be able to grab it on the cheap. if that renegade edition got to $100 or so, id jump on it, game's fun but way too overpriced right now. #djhero
11/13/09
11/13/09
11/12/09