Samurai Shodown VI

Samurai Shodown VI

Yuki Enterprise
September 13, 2005
Genres
Fighting
Developers
Yuki Enterprise
Release Date
September 13, 2005 (19 years and 8 months ago)
Publishers
SNK Playmore
Content Rating
T Crude Humor, Suggestive Themes, Violence
Franchises
Samurai Shodown

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Summary

Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively. One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.

Genres
Fighting
Platforms
Arcade, PlayStation 3, PlayStation 4, PlayStation 2
Developers
Yuki Enterprise
Release Date
September 13, 2005 (19 years and 8 months ago)
Publishers
SNK Playmore
Content Rating
T Crude Humor, Suggestive Themes, Violence
Franchises
Samurai Shodown

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Samurai Shodown VI News

Now playing

Samurai Shodown protagonist Haohmaru is now playable in Soulcalibur VI. This is the 3D fighting game’s latest crossover after launching with The Witcher’s Geralt of Rivia and introducing Nier: Automata’s 2B in late 2018. I, for one, am thrilled to see another samurai in Soulcalibur.

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Samurai Shodown’s Haohmaru will be joining the cast of Soulcalibur VI as its third guest character next season. A release date wasn’t announced, but fans can look forward to the return of classic Soulcalibur character Cassandra tomorrow, August 5, in the meantime.

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