All the Latest Game Footage and Images from Moss
In Moss, players can reach out, touch, and interact with the environment while guiding Quill through her journey. As a character within the world, players will work together with Quill to solve puzzles, overcome obstacles, and conquer any danger that comes their way,” said Danny Bulla, co-founder and design director of Polyarc. “As gamers, we’ve been conditioned for years to hold a gamepad in our laps when playing games, letting our thumbs and fingers do the controlling. It has been a great experience to create an immersive game that encourages players to reach into and interact with a tactile world.
At the beginning of the PC game The Longing, your character, a skinny gollum called a Shade, is ordered to wake…
In 2012, the game developer Anselm Pyta visited a cave in Germany. This tangle of caverns, lakes and grottos, called …
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