Metal Gear Solid V: Ground Zeroes is a prologue to Metal Gear Solid V: The Phantom Pain. It offers players new sneaking and traversal methods compared to its predecessors, as well as the choice in what order the story events take place by selecting missions by advance. The most important change for this title is the shift to an open world design with a real-time day and night cycle doing away with the linear mission approach of previous games. The game was originally developed as a mission for The Phantom Pain, but an extended development time resulted in director Hideo Kojima splitting the specific portion of the game as a stand-alone product so that players could get early access to Metal Gear Solid V.
Screenshots not doing it for you? Here, watch this video that might help you decide which of the four versions of…
To mark MGS V: Ground Zeroes' release, the Sony Store is releasing a special Ground Zeroes emblazoned PlayStation 4…
Upcoming stealth action game Metal Gear Solid V: Ground Zeroes will be released on old and new platforms. How…
The prologue to Metal Gear Solid V comes out next month, and if you're expecting a nice chunk of Snake's story to…
We told you not to be surprised! We told you that game designer Hideo Kojima was making MGSV character Quiet all…
The PlayStation 4 isn't out in Japan. The whole world is playing the console, but Japan isn't. So how enthusiastic…
Boy, that Hideo Kojima! First, he torments us with Metal Gear Solid V: Ground Zeroes on the PS4, and now via Twitter…
With only two months left 'till release, fans all over the world shout his name while shaking their fists in…
If you plan on buying Metal Gear Solid V: Ground Zeroes next spring, there are several bundles to choose from. One…
Konami this morning set a March 18 launch date for Metal Gear Solid V: Ground Zeroes. Additionally, the Xbox One…
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