In games there are three basic ways we experience architecture: as game design, as a personalized space, or through…
In games there are three basic ways we experience architecture: as game design, as a personalized space, or through…
Twenty-five years ago saw the last game of the USFL - a league given no shot against the NFL's monopoly, but beloved…
Excerpts from the book Expressive Processing. Reprinted with express permission of the author.
Very little activity the week before Christmas. Blaster Master's on the Virtual Console on Monday; Konami Classics…
This year saw the launch of not one, but two additions to the DS family.
Prior to the release of Wolfenstein, Raven Software designer Manveer Heir promised a full refund to anyone who…
When future generations of gamers look back on this period of growth and advancement in our medium, will they be…
Raven Software designer Manveer Heir has mounted a one-man Twitter Wolfenstein marketing campaign, offering to pay…
Ryu Ga Gotoku (Yakuza in the West) series creator Toshihiro Nagoshi has already announced that he and his team are…
This has been a week unlike any other for celebrity deaths. Billy Mays, the cheerful, if relentless pitchman who…
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