I die. A lot. In all types of games, but especially in Loot Rascals. Thanks to its precious art style and bubbling…
Eventually, we're all just gonna break. You are a cashier at a convenience store, depressed and lonely with your mundane life, hoping for a bit of excitement. One day you meet a peculiar stranger who's sweet and shy at first, but one kind gesture is all it takes to make him stalk admire you a bit too much and be a danger to everyone else around you. Be careful how you treat him and others, for pain and death will follow you like a shadow. But perhaps fate has other plans for you...
I die. A lot. In all types of games, but especially in Loot Rascals. Thanks to its precious art style and bubbling…
For large portions of Everything, I wasn’t sure how to feel. By the end of it, I cried. A lot.
Breath of the Wild is light on plot, which makes any missteps stand out. One brief costume change illustrates how…
At Furcadia’s September town meeting, a hundred humanoid animals lounged on purple pillows in a lush, 32-bit meadow.…
Azurik: Rise of Perathia came out within two weeks of the first Xbox’s launch back in November of 2001. It was…
When I first heard the original Silent Hill was getting a “reimagining” from Climax Studios, I groaned, thinking it…
Years of Puzzle Quest, Candy Crush Saga and Bejeweled have all been preparing me for this moment. Now is my time to…
Ashly & Anthony Burch (you know, from HAWP and Borderlands) have just written a book. It’s all about Metal Gear Solid…
Seeing the reveal of Fallout 4 at E3, I found myself compelled to return to Bethesda’s first entry in the series, Fal…
And so an eight year love affair with the original puzzle role-playing game franchise ends with a game that should…
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