After The Veilguard, BioWare Has A Big Decision To Make About Dragon Age’s Future

Dragon Age: The Veilguard had a lot to live up to. Its predecessor, Dragon Age: Inquisition, launched in 2014 and left the series on a devastating cliffhanger, a cliffhanger that went unresolved as developer BioWare went through 10 years of development hell and internal reboots, before ultimately making its way to a divisive game that resembles the legendary releases of the studio’s golden era. But as much as The Veilguard can be defined by its similarities to games of the past, so, too, is it notable for its differences. More than probably any sequel BioWare has put out in nearly 20 years, The Veilguard makes a calculated attempt at a clean break from previous games in its series in terms of choice and consequence. It lets you recreate one of your old heroes, but only import three choices, significantly fewer than previous games. Inquisition in particular dwarfed this, using a companion app to let you painstakingly create a world state shaped by hundreds of previous choices. – Kenneth Shepard Read More