The Australian Federal Government have announced this week that theyāll be pushing to āapply an R18+ rating to all video games that contain simulated gamblingā, a move that appears to be the strictest of its type weāve seen.
While Belgiumās infamous Loot Box laws have made headlines repeatedly after passing a few years ago, this new Australian proposal takes a slightly different approach, and will tackle all forms of gambling in video games, not just āsurprise mechanicsā.
Asthe ABC report, Communications Minister Michelle Rowland is asking the countryās states and territories to sign off on the plan, which would see any game with āsimulated gamblingā hit with an adults-only rating. That means anything with simulated actual gambling, so stuff like digital slot machines.
While that would affect some mainstream titles, the wider impact would be felt by any game still using loot boxes, since the proposed laws āalso seek to change classification rules to require all games with paid loot boxes ā where players can purchase a box with a randomised in-game item inside ā to carry at least a āmatureā M-rating.ā
If these proposals became law, that would mean that some of the most successful retail video games on the planet, like EAās FIFA series, would see their ratings jump from āGā (for general audiences) to āMā for āMatureā. Note that in Australia āMā means something is recommended for people over 15, meaning it wonāt legally keep games out of the hands of kids, while the stricter āMA15+ā rating legally restricts the sale of products to those over the age of 15.
āThere is growing community concern around the harms of simulated gambling,ā Rowland says. āA parent, for example, would expect that if their children had purchased and was playing a game, and that game contained some simulated gambling, that they have a right to know about that.ā
They do! And this is a positive start. Itās of course not perfect, and canāt hope to impact some of the worst offendersāonline spaces like Roblox are notorious for thisābut itās a start. Of course what this would mean for sporting cards and Kinder Surprises, both of which are also based on the same principles, is a debate for another day.