FortressCraft Breaks the $1 Million Barrier on Xbox Live Indie Games

Illustration for article titled FortressCraft Breaks the $1 Million Barrier on Xbox Live Indie Games

Last year, Minecraft made about a zillion kroner in the time it takes to nuke a Hot Pocket. This year, FortressCraft, the Minecraft knockoff homage on the Xbox Live Indie Games channel, has now bagged a cool million inside of the first six months it was available on the service.


That's a gross sales figure, according to a news release from Projector Games, the maker of FortressCraft. They also claim 350,000 copies sold. Minecraft, somehow still in beta, has sold about ten times as much.

The figure still would make FortressCraft the highest-grossing Xbox Live Indie Channel game of all time. Good thing it's made its nut now. There may be some competition coming down the pipe.

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Train Dodger

I hate it when people act as though it's a big deal that Minecraft is still in beta. It's only been in development for a couple years total. They could have developed it for five years straight and then sprung it on us at the very end of the dev cycle like everyone else, and nobody would be saying "wow, this game was in beta for like, four years".