Forbes: Spore Downloaded 35K Times Weds-Thurs

Illustration for article titled Forbes: Spore Downloaded 35K Times Weds-Thurs

I'm not sure if this qualifies as a Streisand Effect, but in the case of Spore, the stimulus and the response are palpable. The anti-DRM backlash against Spore is at least partly responsible for the more than 35,000 illegal downloads of the game reported between Wednesday and Thursday, a figure revealed by Forbes in a look at the game's "piracy problem." The quotes from hackers, crackers and others in download forums seems to suggest they were provoked by what they see as a needless insertion of DRM restrictions on the game.

"By downloading this torrent, you are doing the right thing," wrote one user going by the name of "deathkitten" on the popular file-sharing site The Pirate Bay. "You are letting [Electronic Arts] know that people won't stand for their ridiculously draconian 'DRM' viruses." "You have the power to make this the most pirated game ever, to give corporate bastards a virtual punch in the face," deathkitten added in another comment.


Overall, Spore was downloaded via filesharing networks more than 171,000 times as of writing, an expected number given the visibility and the anticipation behind the title. But getting to that number this quickly is unexpected, and the rate of downloading from Wednesday to Thursday is attention grabbing, Forbes writes. For its part, EA in a statement says that the percentage of users installing on more than one computer is less than 25 percent, and less than 1 percent install on more than two machines. If that's the case; if hackers are going to break your DRM anyway (Spore was cracked and torrented at the beginning of the month); and if putting in these controls generates such mistrust and bad PR, when their real effect is on a microscopic minority of your users, then, really - why bother? Spore's Piracy Problem []


DRM or other copy protection mechanisms are needed because otherwise even way more people would copy everything (yeah,i know,hard to imagine, but true).

I think its nonsense that the drm is the reason for why those people copy, their statements clearly show that they feel like a rebel pirate for doing it,if there wasn´t this drm as argument then they´d find another argument.

While some just download everything they can because its free and easy, others, especially those coming up with the cracks etc in first place feel like they are doing something positive against some machinery or system or way of economy.

A friend of mine who pirates stuff regularly told me that he usually pirates most things because he doesn´t feel like they are good enough/worth paying for.

Strangely enough the things he downloads seem to be good enough/worth searching for the downloads and cracks and then playing the stuff for several hours,weeks or even months.

Reality is many of those pirate anything that is piratable in any way.

I think this drm in question is no good and not a good way to handle things but as far as i know usually when one uninstalls the game 1 allowed install gets unlocked, so yeah, unless one has severely bad luck´, for most people it would really never be the case that they run out of installs anytime soon.

(Unless they have 3 hard drive crashes during the let´s say 1 year they play Spore all the time).

I personally would like it if there was a drm/copy protection system that treats the legal buyer better than a cracking thief, i´d also like it if most digitally available content would be free thanks to advertising or other revenue stream ways, but yeah, till that happens pirates will always have and/or make up an argument for why pirating is cool or fine.

I think we´re all like that,want to get everything for free and many think its fine to just take it with files someone else created, but as soon as someone steals your own stuff that´s suddenly not as cool anymore.