Red Goddess: Inner World is one of those games that shows up on PSN or Steam and you just don’t know. You just don’t. Perhaps the first five minutes of nonlinear platforming action will help?

Five minutes into the story of the young goddess Divine’s quest to restore her powers and memories and I’m sure of two things. First, I need to continue playing to get to the game’s core mechanic—switching between normal divine and her two battle forms, Fear and Rage. Second, the narrator needs to go. He’s trying way too hard to pull a Bastion, narrating every little thing Divine does, and he never shuts up.

According to a snippet from the game’s official Steam description, my hatred might be exactly what the developers intended.

Red Goddess is a nonlinear side-scroller platformer with combat situations in an adventure to explore the inner-mind of a young goddess with the objective of remembering and recovering her own powers.

  • Explore the mind of a young goddess.
  • Fight against the “dark thoughts” and an invisible enemy “The Narrator”.
  • Possess and move elements of the planet to uncover the mysteries from the past of the main character.
  • Combination of brawl and platform action in an epic and compelling story.

I knew there was something off about that guy. Now I have to keep playing, just in case I get the chance to kill him.

Red Goddess: Inner World is available now for the PlayStation 4 and Steam.

The First Five is the first five minutes of a game with light commentary. Once the five minutes are up, so am I.


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