Every Game Kotaku Splitscreen Played In 2018, Part Two

Illustration for article titled Every Game Kotaku Splitscreen Played In 2018, Part Tem/emwo

It is now time for part two of Kotaku Splitscreen’s Game of the Year discussions. Except we don’t really want to pick a Game of the Year. We want to pick every Game of the Year.

This week, Kirk, Maddy, and I close out 2018 by talking about all the games we played this year from June through December. It’s a wide variety of games and genres, as you might expect. (You can find part one, January through May, right here.)

Listen here:

Get the MP3 here. Games discussed:

June: Hollow Knight, Mario Tennis Aces, Prey: Mooncrash, Splatoon 2 Octo Expansion, Blazblue Cross Tag Battle, Sushi Striker, Skull Wizards of the Chaos Caverns / D&D, Bloodborne


July: Octopath Traveler, No Man’s Sky NEXT, Mega Man X Legacy Collection, Assassin’s Creed Origins, Heaven Will Be Mine, Captain Toad Treasure Tracker (Switch)

August: Dead Cells, Ghost Recon Wildlands, The Messenger, Madden 19

September: Dragon Quest XI, Spider-Man, Destiny 2 Forsaken, Star Wars: Imperial Assault, Shadow of the Tomb Raider

October: Assassin’s Creed Odyssey, Mega Man 11, The Hex, Astro Bot: Rescue Mission, Soulcalibur VI, Return of the Obra Dinn, Deltarune, Call of Duty Black Ops 4, Red Dead Redemption 2

November: World of Final Fantasy Maxima, Diablo 3 Switch, Pokemon Lets Go Pikachu/Eevee, Hitman 2, Tetris Effect, Fallout 76


December: Monster Boy and the Cursed Kingdom, Smash Bros Ultimate, Sega Genesis Classics, Gris, Hades, Just Cause 4, Below

As always, you can subscribe to us on Apple Podcasts and Google Play to get every episode as it happens. Leave us a review if you like what you hear, and reach us at splitscreen@kotaku.com with any and all questions, requests, and suggestions.

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I’m still listening, but it interested me when you folks were talking about Octopath and DQ11 (which I also found both of them disappointing). I played FF6 on the SNES classic over the holiday at my parent’s house, and noted that most of my love for the game these days is couched purely in nostalgia for it since it and Chrono Trigger were some of the first RPGs I’ve ever played. Games trying to harken back to that era of gaming without bringing a good story to the table or interesting mechanics/things to break up the monotony won’t have nostalgia to fall back on as much, and judged on their own merits, will just seem boring or unfulfilling. I used to think I was just over RPGs until I played Deltarune and West of Loathing this year and loved both of them (good music, good writing, interesting mechanics, and in the case of west of loathing, operating on merit alone since I never played kingdom of loathing), so it’s definitely possible for me to still enjoy rpgs.

Or maybe Square-Enix is to blame, as I haven’t enjoyed anything they’ve put out in quite a long time.