From Software / ramses1033 (YouTube)

While there weren’t any new items to plunder and some areas simply dropped players into an endless void, there was still a lot to see in these formerly off-limits Elden Ring regions. I’m especially fond of the wild bears depicted below; the regular varieties were closer to what we’d consider bears in our world, but the big mama looks like a mutated Yao guai was somehow transported from the Fallout franchise. It also inflicted both bleed and poison effects. Yikes!

From Software / AllisonByProxy (YouTube)

Elden Ring players also discovered a never-before-seen boss named Crucible Knight Floh. Just like Bloodhound Knight Darriwil, who was included in the legitimate areas of the demo, Floh is accessible by way of a portal that teleports the player to a pocket dimension known as the Evergaol. That said, since Floh falls through the floor as soon as he spawns, it takes additional exploits to get a good look at him.

From Software / AllisonByProxy (YouTube)

And finally, one particularly intrepid out-of-bounds explorer happened to find themselves in the same area as Alexander, a lovable NPC featured in an official gameplay preview earlier this month. They tracked down the exact spot Alexander should have been stuck in the ground and waiting for their assistance, but the humongous pot goblin was nowhere to be found.

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What a shame. Here’s hoping we see more of this large boy, not to mention his smaller brethren, soon.

From Software / Sekiro Dubi (YouTube)

If the demo is anything to go by, Elden Ring is a massive game. From Software appears to be not only adopting the open-world genre but reinventing it completely, filling every square inch of the environment with something cool, scary, or just plain weird to experience. It only makes sense that this would also extend to parts of the game players weren’t meant to see yet.