In 2010 Assassin’s Creed creator Patrice Désilets left Ubisoft to form his own studio within THQ to work on a game called 1666: Amsterdam. Here’s our first look at how that game was shaping up before being sold back to Ubisoft and left in limbo for three years.

According to the description of the YouTube video below (via Reddit), the footage comes from a build from several years ago, aimed at the previous console generation. The theme of the game, set in the glory days of Amsterdam (I’m guessing that’s around 1666), was “be worse than the devil,” with the player taking control of various animals associated with black magic, such as crows and black cats.


The footage seems to have come from the recent Reboot Develop Conference, where DĂ©silets was a speaker, Watch it below.

Ubisoft acquired the 1666 property from the doomed THQ in 2013. Patrice DĂ©silets came with the property, but was fired soon after the sale. DĂ©silets sued Ubisoft for control of the game, finally regaining the rights earlier this month.

DĂ©silets is currently hard at work on his next game, Ancestors: The Humankind Odyssey with his own Panache Digital Games.