Most of Dragonâs Dogma 2‘s classes (or âvocationsâ) are carryovers from the seriesâ 2012 entry. However, since this is a sequel Capcomâs newly released high-fantasy action-RPG does feature some new vocations for you to unlock. One of them, the Darth Maul-serving Mystic Spearhand, is a class thatâs super easy to unlock and just as easy to miss. But donât worry, Iâve got you covered.
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Dragonâs Dogma 2‘s Mystic Spearhand essentially takes the place of Dragonâs Dogmaâs Mystic Knight. Both vocations beat foes up with magic- and melee-based attacks, making them advanced hybrid classes capable of high defensive and offensive capabilities. While the Mystic Knight is unlockable once you reach level 10 in the OG game, the Mystic Spearhand requires a bit more effort to acquire. It isnât as much as some online make it seem, though, as you can unlock the vocation after the first five or so hours into Dragonâs Dogma 2‘s journey. And trust me, itâs worth it.
How to unlock Dragonâs Dogma 2‘s Mystic Spearhand
Once you start Dragonâs Dogma 2, youâll get funneled through the first handful of main missions. You are the Arisen, after all, the chosen one destined to not just slay the mean-old dragon that stole your heart, but also the rightful heir to the human kingdom of Vermund. So, of course, your first experience with the game will be story content meant to acclimate you to the intricacies of its characters and world.
Youâll escape from the jail you were holed up in and be able to explore to a few different areas, including the dilapidated city of Melve (which is important for unlocking the Mystic Spearhandâbut weâll get back to that in just a bit). By the time you reach Vernworth, Vermundâs first major city, youâll become acquainted withBrant, the captain of Vermundâs guard and a main quest-giver. Talking to him will trigger at least three different missions for you to undertake. This is where your journey to unlocking the Mystic Spearhand officially begins.
Brant will ask you to kill some monsters for the âMonster Cullingâ quest, investigate the queen for the âDisaâs Plotâ mission, and set a high-ranking official free to complete âThe Caged Magistrateâ objective. It really doesnât matter the order in which you complete these missions, and you only need to finish one of them to make more progress toward unlocking the medieval Force-wielding vocation. So, the choice is up to you. For me, I did the âMonster Cullingâ one because it was pretty easy to knock out and, really, fuck saurians. Those water lizards can drown in Hell.
With one of Brantâs quests done and dusted, youâll want to return to Melve by taking the Vernworth oxcart. When you slide through here as part of the main quest, youâll be snapped back to a memory of when the city was thriving instead of just surviving, but itâll be just moments before the fated dragon attack that set you on the course to becoming the Arisen in the first place. Upon returning to the now rundown city, youâll find that Melve is, once again, getting razed by a different dragon.
Everyone in capable fighting hands will do their best to repel the flying lizard, including Sigurd, a very hot NPC who also happens to be the meister of the Mystic Spearhand vocation. You donât have to kill the dragon (though there are benefits if you do), you just have to survive long enough for the beast to retreat. When it does, youâll want to speed over to Sigurd and talk to him before he walks out of the city. When you ask him about his fighting style, heâll tell you it was a âpatchwork of abilitiesâ that he devised himself. This, then, unlocks the Mystic Spearhand class. Itâs that simple.
If you happen to miss Sigurd because you were dead or distracted or whatever else, you can find him in his home at Harve Village, which is just a bit southwest of Vernworth and one of the areas youâll visit as part of the âMonster Cullingâ quest. Talk to him there and, viola, youâll learn the Mystic Spearhand vocation. Easy peasy, extra cheesy. But what happens if you do kill the dragon terrorizing Melve, though? Well, you not only get tons of gold and XP, but you also get some upgrade materials and the powerful Dead Ringer duospear for the Mystic Spearhand. This weapon, exclusive to the high-fantasy twinblade vocation, is a great early weapon due to its high magic- and melee-damage when compared to the Initiateâs Spear, the first weapon you get for unlocking the class in the first place. I told you itâs worth it.
Well, thatâs it. There isnât much else to unlocking the Mystic Spearhand. To break it down into its simplest form, you really just need to run into Sigurd in Melve by visiting the city at least twice. And from there, you can live out your fantasy of hurling corpses at enemies with your medieval Force powers. Itâs sick.