Skip to content

Seven Hours With Dragon Age: The Veilguard: Has BioWare Learned The Right Lessons?

Screenshot: BioWare / Kotaku
Screenshot: BioWare / Kotaku

I have been waiting for Dragon Age: The Veilguard for 10 years. The last game developer BioWare put out was 2019’s Anthem, an ill-fated loot shooter that chased live-service trends and felt like a misuse of the team’s talents. In the years since, there have been reports and admissions from the studio that the fourth entry in the studio’s fantasy RPG franchise had undergone multiple revamps, including pivoting away from a live-service, multiplayer-driven game in 2021. At a glance, The Veilguard, with its emphasis on narrative and on the multiple well-developed, three-dimensional companions you can befriend or romance, seems like a strategic shift back to core principles for a studio that has been fumbling to find its voice again. — Kenneth Shepard

Read More

🕹️ Level up your inbox

Don’t miss the latest reviews, news and tips. Sign up for our free newsletter.

You May Also Like