Dragon Age: Inquisition's Final Story DLC Is Set Two Years Later

So you and your companions saved the continent of Thedas from certain doom. What have you done for them lately? Find out in September 8’s Trespasser, a downloadable epilogue for Dragon Age: Inquisition that picks up two years after the main story ends.

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What happens to a world-saving organization when the world no longer needs saving? That’s the theme being explored in Trespasser, the final single-player DLC for BioWare’s role-playing epic. According to the brief synopsis posted on the game’s official website, players will revisit old friends, encounter a new enemy and determine the ultimate fate of the Inquisition, as they do.

Judging by the faces glimpsed in the trailer above, certain questions left hanging from the main game are going to get their much-needed answers in Trespasser.

If you’ve yet to complete Dragon Age: Inquisition’s main storyline you’ve got until a little over a week to do so—it’s a requirement for playing Trespasser, which arrives on Xbox One, PlayStation 4 and PC on September 8.

Kudos to BioWare and Electronic Arts for the bold name choice.

You can reach the author of this post at fahey@kotaku.com or on Twitter at @bunnyspatial.

DISCUSSION

By
afriendtosell

Sweet, now DA:I is over they’ve got a chance to make a better game that doesn’t:

A) Continue to pretend any of your choices actually matter.
B) Revolve around a meaningless fucking iPhone game wait-X-time-for-Y mechanic.
C) Actually has enjoyable combat for more than the first 10 hours of the story.

I can only hope that when DAIV comes out in the next seven years we’ll actually be able to, y’know. Go back to DA1 and make choices that at least somewhat influence the narrative.

(Or even have a game-world that isn’t 95% the fuck empty of shit to do.)