What makes this particularly interesting is that the Necromancer was only available during one of the game’s two beta weekends. Diablo IV’s early access beta, which ran from March 17-20, featured only the Sorcerer, Barbarian, and Rogue. But once the open beta came around, which lasted from March 24-27, the Druid and the Necromancer were unleashed and ready to lay to rest Mommy Succubi Lilith’s demonic army.

I never did check out the Sorcerer because I was too busy playing the Necromancer, who is absolutely busted once you level them up. With abilities like raising skeletons from corpse piles and exploding dead bodies to deal damage, alongside passive buffs that increase your attack speed with every kill and up your max skill gauge, the Necromancer is pretty damn cheap. The class can make short work of even the most fearsome of bosses and trash mobs. At one point during my time with the Necromancer, I had seven skeletons rolling deep with me as we jumped various dungeon bosses and overworld enemies. Within seconds, these hellish goons were reduced to little more than flesh piles for me to either use to summon more skeletons (if any were killed during the exchange) or to heal my undead homies up for the next fight. My shadow Rogue is still dope but I dunno, the Necromancer just hits different. Even Diablo general manager Rod Fergusson knows this as just before the game’s open beta ended, he suggested folks “play Necromancer.” Well, I can see why.

Read More: Diablo IV Classes Won’t Always Feel Balanced, Blizzard Says

It’s no secret that classes won’t feel balanced off the rip. As Blizzard said in March, “Not all classes at level five should have the same power.” I noticed the strength difference between my shadow Rogue and what I’m calling my blood Necromancer. However, I think it’s situational now. Like, my Rogue is good for mobility, while my Necromancer is perfect for mowing enemies down with her wide-sweeping scythe. Both classes are fine, but yeah, I can comfortably say that the Necromancer felt stronger during the open beta. So knowing that, I’m not surprised to see the Necromancer and Sorcerer absolutely dominate the gates of Hell. Maybe it’ll be the same when the game launches in full this June. We don’t have long to wait to find out.