Illustration for article titled Designing Yennefer of Vengerbergem/em
Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

We’ve featured the work of CDPR’s Bartlomiej Gawel before, both individually and as part of our massive Witcher 3 special, but today we’ve got a more narrow focus: the origins of Yennefer of Vengerberg.

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Below you’ll see “a very messy, early” round of sketches and photobashing that were part of the effort to nail down Yenn’s look for the game. She emerged from the other end as one of the most iconic characters from one of the great games of the modern age, so you know, Gawel and his colleagues at CDPR did an OK job.

You can see more of Bartlomiej’s work at his ArtStation page.


To see the images in their native resolution, click on the “expand” button in the top-left corner.

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Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, get in touch!


Illustration for article titled Designing Yennefer of Vengerbergem/em
Illustration for article titled Designing Yennefer of Vengerbergem/em
Illustration for article titled Designing Yennefer of Vengerbergem/em
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Illustration for article titled Designing Yennefer of Vengerbergem/em

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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