Dead Island Devs Push Back DLC, Refocus Energy on Bug Squashing

Illustration for article titled Dead Island Devs Push Back DLC, Refocus Energy on Bug Squashing

Dead Island's expansion packs, both announced and not, may be hitting later than planned as developers refocus their energy on fixing the game, Deep Silver tells Kotaku.


"Right now the Dead Island development team's priority is working on fixes and updates across all platforms so that we can take care of all of the fans who have been so supportive of our game," a spokesperson said "There is some awesome DLC content planned for Dead Island, but first we have to put all our focus on the base game experience."

Techland released a new version of the computer game and a patch last week to deal with some pretty serious issues. Earlier this week the developer released a patch for the Xbox 360 version of the game. The team is currently working on a PS3 patch. All three patches are meant to fix multiplayer connectivity issues, autosave issues, and a bunch of other minor problems.

The team doesn't have a firm release date for the PS3 patch, but are working to get it done as soon as possible, we were told.

While Dead Island has some major, teeth-gnashing bugs, some of the oddities people run into seem to be more along the lines of the craziness occasionally spotted in Kotaku fave Red Dead Redemption. Personally, I love the game. I'll be writing up my review this week.


In the meantime, do you have any favorite bugs? We'd love to see them in comments.


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When will they fix the utterly retarded design decision that is making guns horrifically ineffective, rather than something incredibly desirable?

Why is my oar more effective than a shotgun with similar stats? There's a reason guns have rendered melee weapons obsolete in real life, and that's because of their incredible ability to DEMOLISH ANYTHING YOU SHOOT.

Making guns rare on a tropical resort I can understand. Making them rare AND ineffective is simultaneously bad game design and unrealistic (and the game strives for a realistic world, even if it has zombies, which aren't).