City of Heroes Goes Out With a Roar and a Bang

Illustration for article titled City of Heroes Goes Out With a Roar and a Bang

Last night NCsoft shut down City of Heroes, a landmark game that eight years ago brought the thrills of super powers and comic-book crimefighting to an MMO roleplaying world.

City of Heroes had an intensely dedicated community which fought to save the game when news of the closure was announced. When those efforts failed, they raised $1,000 to give the Paragon Studios team a nice dinner out, a very classy gesture especially as that studio was being closed along with the game. (The community also started "Real World Hero," which has raised more than $4,000 for charity.)


Here are some videos users captured of the game's final moments, and some of the valedictory tweets sent as the game came to an end. The image above was sent by Richard Cobbett, a freelance writer in the U.K.

Most of the action was in Atlas Park, where heroes and villains held rallies. We begin with WayTooLateTV in the lair of an archvillain: "The final few minutes of City of Heroes, following @BigAngry as he has a gift for Lord Recluse."

MMO Anthropology livestreamed the final moments. Here is Amerist (character: Star Lynx) reporting live from the vigil on the Champion Server.


Character creation itself supplied a lot of fun in City of Heroes YouTube user Charles McGuire mourned the game's closure with this 12-minute remembrance of all of his heroes and villains.


From Darkborn, this is Atlas Park No. 7 on Freedom Server. "There I go spamming my Instant Rawr button in excitement," says Darkborn. "It was a good run. I will sorely miss it."


And thanks to Kotaku reader DigitalJuno, this is City of Heroes' final task force mission, an under-manned team completing the assignment just seconds before Protector server was taken offline. The video was uploaded by Septipheran CityOfHeroes.


"Nice way to take it out," says DigitalJuno.


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A game that ran for eight years and in the end obviously just wasn't successful enough anymore can rest in piece. There is no need to be angry about it, it had its run. Yet there is one major problem about this.

A lot of people want games to be considered art just as movies are. The fact that games just cease to exist though is a major problem for that. How can we save games for future generations, especially now that a lot is online based. Hardware dies, services die, games disappear.

If we love this medium we definitely have to make sure that we can archive games for future generations. Just imagine if Citizen Kane at some point just wasn't available anymore because they shut down the servers.